Template:Skill: Difference between revisions
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*Type: [[{{{type}}} skills|{{{type}}}]] | *Type: [[{{{type}}} skills|{{{type}}}]] | ||
{{#ifeq: {{{type}}} | Passive || | {{#ifeq: {{{type}}} | Passive || | ||
*{{#if: {{{casting|}}} | Casting time: {{{casting}}} }} | *{{#if: {{{casting|}}} | Casting time: {{{casting}}}s }} | ||
{{#if: {{{range|}}} |*Range: {{{range}}}m }} | {{#if: {{{range|}}} |*Range: {{{range}}}m }} | ||
*Cooldown time: {{{cooldown}}} | *Cooldown time: {{{cooldown}}}s | ||
{{#if: {{{area|}}} |*Area: {{{area}}} }} | {{#if: {{{area|}}} |*Area: {{{area}}}m }} | ||
}} | }} | ||
</td> | </td> | ||
Revision as of 20:54, 17 October 2008
This template is a work in progress!
Syntax
<onlyinclude>{{skill |name={{subst:PAGENAME}}|data={{{data|}}}
| class = <!-- Warrior|Barbarian|Knight|Archer|Marksman|Hunter|Mage|Warlock|Conjurer -->
| tree = <!-- The name of the skill tree -->
| position = <!-- The position of the skill in its tree (1-10) (number only) -->
| type = <!-- Instant|Constant|Activable|Aura|Passive -->
| description = <!-- Skill decription -->
| casting = <!-- Casting time (number only) -->
| range = <!-- Range (number only) -->
| cooldown = <!-- Cooldown (number only) -->
| area = <!-- Area affected (number only) -->
| cost = <!-- The mana cost of the spell -->
| duration = <!-- Duration of skill (only for Constant/Activable) (number only) -->
| damage = <!-- Damage to enemy health/mana -->
| debuff = <!-- Any negative status changes or effects to enemies -->
| selfdebuff = <!-- Any negative status changes or effects to self -->
| restore = <!-- Increases to self/ally health/mana -->
| buff = <!-- Any positive status changes/effects to self/allies -->
| other = <!-- Any other per-level values -->
}}</onlyinclude>
For parameters duration, cost, damage, debuffs, increases and buffs, the syntax is
name: L1value, L2value, L3value, L4value, L5value
with multiple entries separated by semicolons. Whitespace is ignored. See examples.
When using the template, parameters not used can either be deleted or left blank.
Examples
Focus
{{skill |name=Focus|data={{{data|}}}
| class = Marksman
| tree = Aiming mastery
| position = 2
| type = Activable
| description = The marksman greatly improves spell impact chances on offensive powers.
| cooldown = 20
| cost = 40, 55, 70, 85, 100
| selfdebuff = Movement speed: -25%
| buff = Spell focus: 20%, 40%, 60%, 80%, 100%
}}
Gives:
Focus is the Marksman's 2nd Aiming mastery skill.
| |||||
| Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | |
|---|---|---|---|---|---|
Debuffs on self
Buffs
Sultar's Terror
{{skill |name=Sultar's Terror|data={{{data|}}}
| class = Warlock
| tree = Arcania
| position = 10
| type = Constant
| description = An illusory giant skull provokes fear over its enemies, petrifying and inflicting slashing and piercing damage to them.
| casting = 3
| range = 30
| cooldown = 180
| area = 10
| cost = 400,425,450,475,500
| duration = 3,4,5,6,7
| damage = Slashing: 70-100, 115-160, 160-225, 205-285, 250-350;
Piercing: 70-100, 115-160, 160-225, 205-285, 250-350;
Blunt: 70-100, 115-160, 160-225, 205-285, 250-350
| debuff = Knock down
}}
Gives:
Sultar's Terror is the Warlock's 10th and final Arcania skill.
| |||||
| Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | |
|---|---|---|---|---|---|
Damage to enemies (per second)
Debuffs on enemies
Ambitious sacrifice
{{skill |name=Ambitious sacrifice|data={{{data|}}}
| class = Mage
| tree = Mana control
| position = 6
| type = Instant
| description = The wizard sacrifices his health to recover magical power.
| casting = 1
| cooldown = 25
| cost = 0
| selfdamage = -150, -225, -300, -375, -450
| restore = Mana: +300, +450, +600, +750, +900
}}
Gives:
Ambitious sacrifice is the Mage's 6th Mana control skill.
| |||||
| Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | |
|---|---|---|---|---|---|
Damage on self
Restore