Template:Skill: Difference between revisions
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== Examples == | == Examples == | ||
=== | === Focus === | ||
<pre | <pre> | ||
{{skill | {{skill |name=Focus|data={{{data|}}} | ||
| class = Marksman | | class = Marksman | ||
| tree = Aiming mastery | | tree = Aiming mastery | ||
| position = | | position = 2 | ||
| type = | | type = Activable | ||
| buff = | | description = The marksman greatly improves spell impact chances on offensive powers. | ||
| cooldown = 20 | |||
| cost = 40, 55, 70, 85, 100 | |||
| selfdebuff = Movement speed: -25% | |||
| buff = Spell focus: 20%, 40%, 60%, 80%, 100% | |||
}} | }} | ||
</pre> | |||
Gives: | Gives: | ||
{{skill | {{skill |name=Focus|data={{{data|}}} | ||
| class = Marksman | | class = Marksman | ||
| tree = Aiming mastery | | tree = Aiming mastery | ||
| position = | | position = 2 | ||
| type = | | type = Activable | ||
| buff = | | description = The marksman greatly improves spell impact chances on offensive powers. | ||
| cooldown = 20 | |||
| cost = 40, 55, 70, 85, 100 | |||
| selfdebuff = Movement speed: -25% | |||
| buff = Spell focus: 20%, 40%, 60%, 80%, 100% | |||
}} | }} | ||
| Line 60: | Line 68: | ||
| position = 10 | | position = 10 | ||
| type = Constant | | type = Constant | ||
| description = An illusory giant skull provokes fear over its enemies, petrifying and inflicting slashing and piercing damage to them. | |||
| casting = 3 | | casting = 3 | ||
| range = 30 | | range = 30 | ||
| Line 78: | Line 87: | ||
| position = 10 | | position = 10 | ||
| type = Constant | | type = Constant | ||
| description = An illusory giant skull provokes fear over its enemies, petrifying and inflicting slashing and piercing damage to them. | |||
| casting = 3 | | casting = 3 | ||
| range = 30 | | range = 30 | ||
| Line 87: | Line 97: | ||
Piercing: 70-100, 115-160, 160-225, 205-285, 250-350; | Piercing: 70-100, 115-160, 160-225, 205-285, 250-350; | ||
Blunt: 70-100, 115-160, 160-225, 205-285, 250-350 | Blunt: 70-100, 115-160, 160-225, 205-285, 250-350 | ||
| debuff = | | debuff = Knock down | ||
}} | }} | ||
| Line 130: | Line 140: | ||
*Type: [[{{{type}}} skills|{{{type}}}]] | *Type: [[{{{type}}} skills|{{{type}}}]] | ||
{{#ifeq: {{{type}}} | Passive || | {{#ifeq: {{{type}}} | Passive || | ||
*Casting time: {{{casting}}} | *{{#if: {{{casting|}}} | Casting time: {{{casting}}} }} | ||
{{#if: {{{range|}}} |*Range: {{{range}}}m }} | {{#if: {{{range|}}} |*Range: {{{range}}}m }} | ||
*Cooldown time: {{{cooldown}}} | *Cooldown time: {{{cooldown}}} | ||
| Line 155: | Line 165: | ||
{{skill/parserow | {{#explode: {{{cost}}} | ; | 0 }} | Mana cost }} | {{skill/parserow | {{#explode: {{{cost}}} | ; | 0 }} | Mana cost }} | ||
<!-- If | <!-- If duration values are supplied, show them --> | ||
{{# | {{#if: {{duration|}} | ||
| {{skill/parserow | {{#explode: {{{duration}}} | ; | 0 }} | Duration | s }} | | {{skill/parserow | {{#explode: {{{duration}}} | ; | 0 }} | Duration | s }} | ||
}} | }} | ||
| Line 182: | Line 192: | ||
-->{{#if: {{{selfdamage|}}} | -->{{#if: {{{selfdamage|}}} | ||
| {{skill/subtabletop | color = #ffdead | title = Damage on self}} | | {{skill/subtabletop | color = #ffdead | title = Damage on self}} | ||
{{skill/parserow | {{#explode: {{{selfdamage}}} | ; | 0 }} }} | {{skill/parserow | {{#explode: {{{selfdamage}}} | ; | 0 }} | Health }} | ||
{{skill/parserow | {{#explode: {{{selfdamage}}} | ; | 1 }} }} | {{skill/parserow | {{#explode: {{{selfdamage}}} | ; | 1 }} | Health }} | ||
</table></td></tr> | </table></td></tr> | ||
}} <!-- | }} <!-- | ||
Revision as of 23:16, 16 October 2008
This template is a work in progress!
Syntax
{{skill |name={{subst:PAGENAME}}|data={{{data|}}}
| class = <!-- Warrior|Barbarian|Knight|Archer|Marksman|Hunter|Mage|Warlock|Conjurer -->
| tree = <!-- The name of the skill tree -->
| position = <!-- The position of the skill in its tree (1-10) (number only) -->
| type = <!-- Instant|Constant|Activable|Aura|Passive -->
| description = <!-- Skill decription -->
| casting = <!-- Casting time (number only) -->
| range = <!-- Range (number only) -->
| cooldown = <!-- Cooldown (number only) -->
| area = <!-- Area affected (number only) -->
| cost = <!-- The mana cost of the spell -->
| duration = <!-- Duration of skill (only for Constant/Activable) (number only) -->
| damage = <!-- Damage to enemy health/mana -->
| debuff = <!-- Any negative changes or status effects to enemies -->
| restore = <!-- Increases to self/ally health/mana -->
| buff = <!-- Any positive status changes/effects to self/allies -->
| other = <!-- Anything else -->
}}
For parameters duration, cost, damage, debuffs, increases and buffs, the syntax is
name: L1value, L2value, L3value, L4value, L5value
with multiple entries separated by semicolons. Whitespace is ignored. See examples.
When using the template, parameters not used can either be deleted or left blank.
Examples
Focus
{{skill |name=Focus|data={{{data|}}}
| class = Marksman
| tree = Aiming mastery
| position = 2
| type = Activable
| description = The marksman greatly improves spell impact chances on offensive powers.
| cooldown = 20
| cost = 40, 55, 70, 85, 100
| selfdebuff = Movement speed: -25%
| buff = Spell focus: 20%, 40%, 60%, 80%, 100%
}}
Gives:
Focus is the Marksman's 2nd Aiming mastery skill.
| |||||
| Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | |
|---|---|---|---|---|---|
Debuffs on self
Buffs
Sultar's Terror
{{skill
| class = Warlock
| tree = Arcania
| position = 10
| type = Constant
| description = An illusory giant skull provokes fear over its enemies, petrifying and inflicting slashing and piercing damage to them.
| casting = 3
| range = 30
| cooldown = 180
| area = 10
| cost = 400,425,450,475,500
| duration = 3,4,5,6,7
| damage = Slashing: 70-100, 115-160, 160-225, 205-285, 250-350;
Piercing: 70-100, 115-160, 160-225, 205-285, 250-350;
Blunt: 70-100, 115-160, 160-225, 205-285, 250-350
| debuff = Knock down
}}
Gives:
{{{name}}} is the Warlock's 10th and final Arcania skill.
| |||||
| Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | |
|---|---|---|---|---|---|
Damage to enemies
Debuffs on enemies
Ambitious sacrifice
{{skill
| class = Mage
| tree = Mana control
| position = 6
| type = Instant
| description The wizard sacrifices his health to recover magical power.
| casting = 1
| cooldown = 25
| cost = 0
| selfdamage = 150, 225, 300, 375, 450
| restore = Mana: +300, +450, +600, +750, +900
}}
Gives:
{{{name}}} is the Mage's 6th Mana control skill.
| |||||
| Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | |
|---|---|---|---|---|---|
Damage on self
Restore