Deafening Roar: Difference between revisions
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ROWiki>Erica conjurer Adding some notes, linked to stun, adding Non-Damaging Power |
ROWiki>Erica conjurer gcd |
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| casting = 0.5 | | casting = 0.5 | ||
| cooldown = 40 | | cooldown = 40 | ||
| gcd = Normal | |||
| area = 10 | | area = 10 | ||
| arc = 30-45?? | | arc = 30-45?? | ||
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| damage = <!-- Damage to enemy health/mana --> | | damage = <!-- Damage to enemy health/mana --> | ||
| debuff = [[Stun]] | | debuff = [[Stun]] | ||
| quote = "The barb's roar goes deep, all the way to your heart... it petrifies you with pure terror" | | quote = "The barb's roar goes deep, all the way to your heart... it petrifies you with pure terror" | ||
| notes = As an area stun, Deafening Roar is an effective way to disable large groups of enemies, allowing the [[Barbarian]] to focus on a single target, use a long casting power, or simply reduce the number of attacking enemies. | | notes = As an area stun, Deafening Roar is an effective way to disable large groups of enemies, allowing the [[Barbarian]] to focus on a single target, use a long casting power, or simply reduce the number of attacking enemies. |
Revision as of 16:25, 9 December 2010
"The barb's roar goes deep, all the way to your heart... it petrifies you with pure terror"
Deafening Roar is a Barbarian power: the 5th of the Two Handed Mastery discipline.
![]() A powerful roar affects everyone who crosses its path.
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Type: Constant |
Discipline level: 9 | |
Character level: 17 | |
Affects: Multiple opponentsCasting time: 0.5sArea: 10mArc: 30-45??°Cooldown time: 40sGlobal Cooldown: Normal |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 100 | 130 | 160 | 190 | 220 |
Spell duration | 7s | 9s | 11s | 13s | 15s |
Debuffs on enemies | |||||
Stun |
Notes
As an area stun, Deafening Roar is an effective way to disable large groups of enemies, allowing the Barbarian to focus on a single target, use a long casting power, or simply reduce the number of attacking enemies.
While the 0.5 casting time limits the effect range to about 7.6 m while chasing, it can be used to stop enemies from far away.