Army of One: Difference between revisions
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Line 10: | Line 10: | ||
| cost = 340, 380, 420, 460, 500 | | cost = 340, 380, 420, 460, 500 | ||
| duration = 50 | | duration = 50 | ||
| selfdebuff = | | selfdebuff = [[Evade chance]]: -100% | ||
| buff = Resist physical damage: +40%, +50%, +60%, +70%, +80%; | | buff = Resist [[physical damage]]: +40%, +50%, +60%, +70%, +80%; | ||
Resist magical damage: +40%, +50%, +60%, +70%, +80%; | Resist [[magical damage]]: +40%, +50%, +60%, +70%, +80%; | ||
| quote = "Perfect mental and physical state. It WILL take an army to bring him down" | | quote = "Perfect mental and physical state. It WILL take an army to bring him down" | ||
Revision as of 10:50, 24 May 2009
"Perfect mental and physical state. It WILL take an army to bring him down"
Army of One is a Knight power: the 10th and final of the Vanguard discipline.
![]() The knight is almost immune to damage.
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Type: Constant |
Discipline level: 19 | |
Character level: 37 | |
Affects: SelfCasting time: 1sCooldown time: 180sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 340 | 380 | 420 | 460 | 500 |
Spell duration | 50s | ||||
Debuffs on self | |||||
Evade chance | -100% | ||||
Buffs | |||||
Resist physical damage | +40% | +50% | +60% | +70% | +80% |
Resist magical damage | +40% | +50% | +60% | +70% | +80% |