Recharged Arrows: Difference between revisions

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     | casting    = 0
     | casting    = 0
     | cooldown    = 15
     | cooldown    = 15
     | cost        = 40, 55, 70, 85, 100; Extra mana cost per arrow: 12, 14, 16, 18, 20
     | cost        = 40, 55, 70, 85, 100,; Extra mana cost per arrow: 12, 14, 16, 18, 20
     | buff        = Damage bonus: +20%,+25%,+30%,+35%,+40%
     | buff        = Damage bonus: +20%,+25%,+30%,+35%,+40%
     | quote      = "You noticed? These have a special something"
     | quote      = "You noticed? These have a special something"
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Revision as of 18:21, 9 May 2009

"You noticed? These have a special something"


Recharged Arrows is a Marksman power: the 1st of the Arrow Mastery discipline.

The marksman channels her vital energy into arrows to improve damage. Only the basic attack is affected by this power. (May be deactivated)
Type: Activable
Discipline level: 1
Character level: 1
Affects: Casting time: 0s (Instant)Cooldown time: 15sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 40 55 70 85 100
Extra mana cost per arrow 12 14 16 18 20
 
Buffs
Damage bonus +20% +25% +30% +35% +40%