Recharged Arrows: Difference between revisions
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ROWiki>G.Slack No edit summary |
ROWiki>Onteron added/corrected info |
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| Line 4: | Line 4: | ||
| position = 1 | | position = 1 | ||
| type = Activable | | type = Activable | ||
| description = The marksman channels | | description = The marksman channels her vital energy into arrows to improve damage. Only the basic attack is affected by this power. | ||
| | (May be deactivated) | ||
| casting = 0 | |||
| cooldown = 15 | | cooldown = 15 | ||
| cost = 40, 55, 70, 85, 100; Extra mana cost per arrow: 12, 14, 16, 18, 20 | |||
| cost = 40, | | buff = Damage bonus: +20%,+25%,+30%,+35%,+40% | ||
| buff = Damage | |||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 22:50, 13 November 2008
Recharged Arrows is a Marksman power: the 1st of the Arrow Mastery discipline.
The marksman channels her vital energy into arrows to improve damage. Only the basic attack is affected by this power.
(May be deactivated)
|
Type: Activable |
| Discipline level: 1 | |
| Character level: 1 | |
| Affects: Casting time: 0s (Instant)Cooldown time: 15sGlobal Cooldown: | |
| Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|---|
| Mana cost | 40 | 55 | 70 | 85 | 100 |
| Extra mana cost per arrow | 12 | 14 | 16 | 18 | 20 |
| Buffs | |||||
| Damage bonus | +20% | +25% | +30% | +35% | +40% |
