Evendim's Fury: Difference between revisions
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<onlyinclude>{{skill | {{{1|}}} | name = Evendim's Fury | <onlyinclude>{{skill | {{{1|}}} | name = Evendim's Fury | ||
| class = Mage | |||
| discipline = Staff Mastery | |||
| position = 10 | |||
| type = Direct | |||
| description = The Mage transforms the mana of the enemy into damage. | | summary = Damages enemies around the mage for both health and mana ignoring all defenses. | ||
| description = The Mage transforms the mana of the enemy into damage. | |||
| affects = Multiple opponents | |||
| casting = 2 | |||
| cooldown = 180 | |||
| area = 10 | |||
| cost = 340,380,420,460,500 | |||
| damage = Mana: 125,250,375,500,650; Health: 125,250,375,500,650 | |||
| quote ="When Sultar fought Evendim, he witnessed powers beyond his imagination" | |||
<noinclude> | <noinclude> | ||
| notes = <!-- type general notes on power under here --> | |||
The damage done to each opponent's health is dependent on the current amount of mana he has: e.g. if an opponent has 50 mana, no more than 50 damage can be dealt to him. | The damage done to each opponent's health is dependent on the current amount of mana he has: e.g. if an opponent has 50 mana, no more than 50 damage can be dealt to him. | ||
Used correctly, this skill can match a warlock's [[Sultar's Terror]] in terms of damage and tactical advantage. Being a staff mastery skill it can be used by any mage, though that discipline is mainly trained by [[conjurers]]. The power of this skill depends on how much it confuses the opponents. In the middle of a battle 650 health might not be that much damage, but 650 mana is crippling against [[warriors]] and [[archers]] in general. | Used correctly, this skill can match a warlock's [[Sultar's Terror]] in terms of damage and tactical advantage. Being a staff mastery skill it can be used by any mage, though that discipline is mainly trained by [[conjurers]]. The power of this skill depends on how much it confuses the opponents. In the middle of a battle 650 health might not be that much damage, but 650 mana is crippling against [[warriors]] and [[archers]] in general. | ||
</noinclude> | |||
}}</onlyinclude> | </noinclude>}}</onlyinclude> |
Revision as of 17:23, 25 June 2009
"When Sultar fought Evendim, he witnessed powers beyond his imagination"
Evendim's Fury is a Mage power: the 10th and final of the Staff Mastery discipline.
![]() The Mage transforms the mana of the enemy into damage.
|
Type: Direct |
Discipline level: 19 | |
Character level: 37 | |
Affects: Multiple opponentsCasting time: 2sArea: 10mCooldown time: 180sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 340 | 380 | 420 | 460 | 500 |
Damage to enemies | |||||
Mana | 125 | 250 | 375 | 500 | 650 |
Health | 125 | 250 | 375 | 500 | 650 |
Notes
The damage done to each opponent's health is dependent on the current amount of mana he has: e.g. if an opponent has 50 mana, no more than 50 damage can be dealt to him.
Used correctly, this skill can match a warlock's Sultar's Terror in terms of damage and tactical advantage. Being a staff mastery skill it can be used by any mage, though that discipline is mainly trained by conjurers. The power of this skill depends on how much it confuses the opponents. In the middle of a battle 650 health might not be that much damage, but 650 mana is crippling against warriors and archers in general.