Fire Magnification: Difference between revisions
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<onlyinclude>{{skill | {{{1|}}} | name = Fire Magnification | <onlyinclude>{{skill | {{{1|}}} | name = Fire Magnification | ||
| class = Mage | |||
| discipline = Staff Mastery | |||
| position = 1 | |||
| type = Constant | |||
| description = The Mage channels fire damage through his staff. | | summary = Buff that provides additional [[fire damage]] to normal strikes. | ||
| description = The Mage channels fire damage through his staff. | |||
| affects = Self | |||
| casting = 1 | |||
| cooldown = 120 | |||
| cost = 100,130,160,190,220 | |||
| duration = 120 | |||
| buff = [[Fire]] damage bonus:+10,+20,+30,+40,+50 | |||
| quote = "Got a light?" | |||
<noinclude> | <noinclude> | ||
| notes = | |||
The three magnifications are very good buffs for leveling mages. With long duration and fast cast the three can be activated practically simultaniously. This works when the objective is to level up with normal hits, beacause due to the mana consumption, it would be hard to mix this with other powers than buffs. When they are active, this powers add a different kind of damage to the staff one, they do not replace it. | |||
Some players argue that the powers are only intended to be used one at a time, only with a staff of their same type, claiming the three alltogether give mages too strong normal hits and an unfair advantage in war. However the high mana cost and the recasting do make them very hard to use in long battles. | Some players argue that the powers are only intended to be used one at a time, only with a staff of their same type, claiming the three alltogether give mages too strong normal hits and an unfair advantage in war. However the high mana cost and the recasting do make them very hard to use in long battles. | ||
</noinclude>}}</onlyinclude> | </noinclude>}}</onlyinclude> |
Revision as of 17:23, 25 June 2009
Fire Magnification is a Mage power: the 1st of the Staff Mastery discipline.
![]() The Mage channels fire damage through his staff.
|
Type: Constant |
Discipline level: 1 | |
Character level: 1 | |
Affects: SelfCasting time: 1sCooldown time: 120sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 100 | 130 | 160 | 190 | 220 |
Spell duration | 120s | ||||
Buffs | |||||
Fire damage bonus | +10 | +20 | +30 | +40 | +50 |
Notes
The three magnifications are very good buffs for leveling mages. With long duration and fast cast the three can be activated practically simultaniously. This works when the objective is to level up with normal hits, beacause due to the mana consumption, it would be hard to mix this with other powers than buffs. When they are active, this powers add a different kind of damage to the staff one, they do not replace it.
Some players argue that the powers are only intended to be used one at a time, only with a staff of their same type, claiming the three alltogether give mages too strong normal hits and an unfair advantage in war. However the high mana cost and the recasting do make them very hard to use in long battles.