Evasive Tactics: Difference between revisions

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   | notes = Evasive Tactics can be useful in lowering damage from enemy attacks. In combination with powers that increase [[Hit chance|Hit Chance]], such as [[Eagle's Eye]], [[Duelist]] or [[Hawk's Gaze]], [[Archers]] can gain protection without losing accuracy.  
   | notes = Evasive Tactics can be useful in lowering damage from enemy attacks. In combination with powers that increase [[Hit chance|Hit Chance]], such as [[Eagle's Eye]], [[Duelist]] or [[Hawk's Gaze]], [[Archers]] can gain protection without losing accuracy.  
===Documented changes===
*Version 1.0.0 (2008/12/17): Protection bonus reduced. Duration reduced.


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Revision as of 03:24, 5 February 2011

"Drunken-boxing helps absorbing damage. Too bad it also gives drunken-like accuracy"


Evasive Tactics is a Archer power: the 3rd of the Evasion discipline.

The archer fires while dodging. Defenses increase, but attack effectiveness decreases.
Type: Constant
Discipline level: 5
Character level: 9
Affects: SelfCasting time: 0s (Instant)Cooldown time: 50sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 70 100 130 160 190
Spell duration 40s
 
Debuffs on self
Hit chance -20% -25% -30% -35% -40%
 
Buffs
Protection 15% 25% 35% 45% 55%

Notes

Evasive Tactics can be useful in lowering damage from enemy attacks. In combination with powers that increase Hit Chance, such as Eagle's Eye, Duelist or Hawk's Gaze, Archers can gain protection without losing accuracy.

Documented changes

  • Version 1.0.0 (2008/12/17): Protection bonus reduced. Duration reduced.