Evasive Tactics: Difference between revisions
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ROWiki>Robot Onteron m adding summary & affects fields and other fixes |
ROWiki>Erica conjurer m description, gcd |
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| affects = Self | | affects = Self | ||
| casting = 0 | | casting = 0 | ||
| cooldown = 50 | | cooldown = 50 | ||
| | | gcd = Short | ||
| cost = 70,100,130,160,190 | | cost = 70,100,130,160,190 | ||
| duration = 40 | | duration = 40 | ||
| selfdebuff = [[Hit chance]]: -20%,-25%,-30%,-35%,-40% | |||
| buff = [[Protection]]:15%,25%,35%,45%,55% | |||
| selfdebuff = Hit chance: -20%,-25%,-30%,-35%,-40% | |||
| buff = Protection:15%,25%,35%,45%,55% | |||
| quote = "Drunken-boxing helps absorbing damage. Too bad it also gives drunken-like accuracy" | | quote = "Drunken-boxing helps absorbing damage. Too bad it also gives drunken-like accuracy" | ||
<noinclude> | <noinclude> | ||
| notes = | | notes = Evasive Tactics can be useful in lowering damage from enemy attacks. In combination with powers that increase [[Hit chance|Hit Chance]], such as [[Eagle's Eye]], [[Duelist]] or [[Hawk's Gaze]], [[Archers]] can gain protection without losing accuracy. | ||
</noinclude>}}</onlyinclude> | </noinclude>}}</onlyinclude> |
Revision as of 15:26, 9 January 2011
"Drunken-boxing helps absorbing damage. Too bad it also gives drunken-like accuracy"
Evasive Tactics is a Archer power: the 3rd of the Evasion discipline.
![]() The archer fires while dodging. Defenses increase, but attack effectiveness decreases.
|
Type: Constant |
Discipline level: 5 | |
Character level: 9 | |
Affects: SelfCasting time: 0s (Instant)Cooldown time: 50sGlobal Cooldown: Short |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 70 | 100 | 130 | 160 | 190 |
Spell duration | 40s | ||||
Debuffs on self | |||||
Hit chance | -20% | -25% | -30% | -35% | -40% |
Buffs | |||||
Protection | 15% | 25% | 35% | 45% | 55% |
Notes
Evasive Tactics can be useful in lowering damage from enemy attacks. In combination with powers that increase Hit Chance, such as Eagle's Eye, Duelist or Hawk's Gaze, Archers can gain protection without losing accuracy.