Distracting Shot: Difference between revisions

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ROWiki>Erica conjurer
m notes
ROWiki>-Mongoose-
1.10.9
Line 8: Line 8:
   | affects    = Single opponent
   | affects    = Single opponent
   | casting    = 1
   | casting    = 1
   | cooldown    = 60
   | cooldown    = 50
   | gcd        = Short
   | gcd        = Short
   | range      = 25
   | range      = 25
   | cost        = 150,175,200,225,250
   | cost        = 75,100,125,150,175
   | duration    = 7,9,11,13,15
   | duration    = 4,5,6,7,8
   | debuff      = [[Stun]]
   | debuff      = [[Stun]]
   | quote      = "Hey! Catch!"
   | quote      = "Hey! Catch!"
Line 18: Line 18:
<noinclude>
<noinclude>
   | notes = Stuns are useful in incapacitating a threat for a period of time. This allows the [[Archer|Archer's]] allies to focus on one target or escape. As with all stuns, attacking a [[Stun|stunned]] target will cancel the effect. Distracting Shot does no damage and cannot be cast on targets buffed with [[Divine Intervention]].
   | notes = Stuns are useful in incapacitating a threat for a period of time. This allows the [[Archer|Archer's]] allies to focus on one target or escape. As with all stuns, attacking a [[Stun|stunned]] target will cancel the effect. Distracting Shot does no damage and cannot be cast on targets buffed with [[Divine Intervention]].
Documented Changes:
*Version 1.10.9: Duration reduced to 4-8s. Cooldown reduced to 50s. Mana cost reduced.


</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>

Revision as of 20:51, 18 November 2014

"Hey! Catch!"


Distracting Shot is a Archer power: the 9th of the Tricks discipline.

A random shot distracts the opponent, who fails to react.
Type: Constant
Discipline level: 17
Character level: 33
Affects: Single opponentCasting time: 1s Range: 25mCooldown time: 50sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 75 100 125 150 175
Spell duration 4s 5s 6s 7s 8s
 
Debuffs on enemies
Stun

Notes

Stuns are useful in incapacitating a threat for a period of time. This allows the Archer's allies to focus on one target or escape. As with all stuns, attacking a stunned target will cancel the effect. Distracting Shot does no damage and cannot be cast on targets buffed with Divine Intervention.

Documented Changes:

  • Version 1.10.9: Duration reduced to 4-8s. Cooldown reduced to 50s. Mana cost reduced.