Silence: Difference between revisions

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     | debuff      = Dizzy  
     | debuff      = Dizzy  


     | notes      = <!-- General notes on the power -->
     | notes      = Has several uses, all related of course with dizzying enemies. Mostly useful in pvp, but in wars it helps avoiding enemy warlocks from terroring, barbarians from using areas and mages from healing and reviving. It's strongest effect is against other mages. If used in level 5, it can define the winner of a battle very early.
      
      
     | bug        = <!-- If this power is bugged then briefly describe the bug here -->
     | bug        = <!-- If this power is bugged then briefly describe the bug here -->
     | quote      ="Mmpphhhll!!"
     | quote      ="Mmpphhhll!!"
}}</onlyinclude>
}}</onlyinclude>

Revision as of 21:06, 27 March 2009

"Mmpphhhll!!"


Silence is a Mage power: the 7th of the Mental discipline.

The target cannot speak, so she cannot use powers.
Type: Constant
Discipline level: 13
Character level: 25
Affects: Single enemyCasting time: 1.5s Range: 25mCooldown time: 60sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 200 225 250 275 300
Spell duration 7s 9s 11s 13s 15s
 
Debuffs on enemies
Dizzy

Notes

Has several uses, all related of course with dizzying enemies. Mostly useful in pvp, but in wars it helps avoiding enemy warlocks from terroring, barbarians from using areas and mages from healing and reviving. It's strongest effect is against other mages. If used in level 5, it can define the winner of a battle very early.