Mind Push: Difference between revisions

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Even at level 1, this spell can be highly effective, giving the mage time to run away or slow down multiple enemies. Note that this power will be ignored if the target is buffed with [[Divine Intervention]].  
Even at level 1, this spell can be highly effective, giving the mage time to run away or slow down multiple enemies. Note that this power will be ignored if the target is buffed with [[Divine Intervention]].  
===Documented changes===
*Version 1.0.7 (2009/7/20): Now has a 0.5s casting time. Cooldown increased.
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Revision as of 13:24, 4 February 2011

"I'd like that sword as far as possible, thank you."


Mind Push is a Mage power: the 4th of the Mental discipline.

A mental expansive wave hits the objectives in the area.
Type: Constant
Discipline level: 7
Character level: 13
Affects: Multiple opponentsCasting time: 0.5sArea: 10mArc: 70°Cooldown time: 15sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 90 105 120 135 150
Spell duration 4s 5s 6s 7s 8s
 
Debuffs on enemies
Movement speed -50% -55% -60% -65% -70%

Notes

A good power for catching a target, or for keeping your distance. It has the same casting and targetting mechanics as Blaze, where upon casting a small area in front of the mage is affected. Unlike Blaze, though, Mind Push does no damage, but instead slows the target's movement speed. This is highly effective against the warrior classes, as they have limited ranged capabilities and few speed boosting powers.

Even at level 1, this spell can be highly effective, giving the mage time to run away or slow down multiple enemies. Note that this power will be ignored if the target is buffed with Divine Intervention.

Documented changes

  • Version 1.0.7 (2009/7/20): Now has a 0.5s casting time. Cooldown increased.