Retaliation: Difference between revisions

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ROWiki>Robot Onteron
m adding summary & affects fields and other fixes
ROWiki>Erica conjurer
m note, gcd
Line 8: Line 8:
   | affects    = Self + Single opponent
   | affects    = Self + Single opponent
   | casting    = 0
   | casting    = 0
  | range      = <!-- Range (number only) -->
   | cooldown    = 20
   | cooldown    = 20
   | area        = <!-- Area affected (number only) -->
   | gcd        = Short
   | cost        = 90,100,110,120,130
   | cost        = 90,100,110,120,130
   | duration    = 15
   | duration    = 15
   | damage      = Return Damage: 20%,35%,50%,75%,90%
   | damage      = Return Damage: 20%,35%,50%,75%,90%
  | debuff      = <!-- Any negative status changes or effects to enemies --> 
  | selfdebuff  = <!-- Any negative status changes or effects to self --> 
  | restore    = <!-- Increases to self/ally health/mana -->
  | buff        = <!-- Any positive status changes/effects to self/allies -->
  | other      = <!-- Any other per-level values -->
   | quote      = "That's it... get closer... I've got a surprise"
   | quote      = "That's it... get closer... I've got a surprise"


<noinclude>
<noinclude>
   | notes = <!-- type general notes on power under here -->
   | notes = Retaliation can help [[Archer|Archers]] survive, even at low power levels. Retaliation will reflect [[DoT|DoTs]], even while it is running and also reflect the next attack. The reflected damage will not consider the attacker's armor, thus it has great potential to reflect large amounts of damage to [[Barbarians]]. However, in order to use this power well, the [[Archer]] must have a lot of experience to predict incoming attacks.


</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>

Revision as of 16:46, 21 December 2010

"That's it... get closer... I've got a surprise"


Retaliation is a Archer power: the 4th of the Tricks discipline.

Part of the damage received in the next enemy impact is returned to the attacker. This skill wears off by duration or when first attack is received.
Type: Constant
Discipline level: 7
Character level: 13
Affects: Self + Single opponentCasting time: 0s (Instant)Cooldown time: 20sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 90 100 110 120 130
Spell duration 15s
 
Damage to enemies
Return Damage 20% 35% 50% 75% 90%

Notes

Retaliation can help Archers survive, even at low power levels. Retaliation will reflect DoTs, even while it is running and also reflect the next attack. The reflected damage will not consider the attacker's armor, thus it has great potential to reflect large amounts of damage to Barbarians. However, in order to use this power well, the Archer must have a lot of experience to predict incoming attacks.