Beast Attack: Difference between revisions

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   | notes = When the [[Dizzy]] effect does work, Beast Attack is devastating, preventing most classes from having any chance of winning. Note that the [[Dizzy]] will not work if the target is [[Knock down | Knocked]]. Even when the Dizzy does not work, the Attack Damage is nice, especially for [[Barbarians]] using the [[Blunt]] or [[Piercing]] tree which don't having an instant cast high damage power.
   | notes = When the [[Dizzy]] effect does work, Beast Attack is devastating, preventing most classes from having any chance of winning. Note that the [[Dizzy]] will not work if the target is [[Knock down | Knocked]]. Even when the Dizzy does not work, the Attack Damage is nice, especially for [[Barbarians]] using the [[Blunt]] or [[Piercing]] tree which don't having an instant cast high damage power.
===Documented changes===
*Version 1.0.7 (2009/7/20): Changed to instant cast.


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Revision as of 13:06, 4 February 2011

"Wild and brutal, a barbarian's trademark"


Beast Attack is a Barbarian power: the 4th of the Two Handed Mastery discipline.

A strike made with might does a great deal of damage and shocks the opponent.
Type: Constant
Discipline level: 7
Character level: 13
Affects: Single opponentCasting time: 0s (Instant) Range: Weapon rangeCooldown time: 60sGlobal Cooldown: Normal
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 160 190 220 250 280
Spell duration 7s 9s 11s 13s 15s
 
Damage to enemies
Attack damage 40%-50% 65%-75% 90%-100% 115%-125% 140%-150%
 
Debuffs on enemies
Dizzy (chance) 50%

Notes

When the Dizzy effect does work, Beast Attack is devastating, preventing most classes from having any chance of winning. Note that the Dizzy will not work if the target is Knocked. Even when the Dizzy does not work, the Attack Damage is nice, especially for Barbarians using the Blunt or Piercing tree which don't having an instant cast high damage power.

Documented changes

  • Version 1.0.7 (2009/7/20): Changed to instant cast.