Thirst for Blood: Difference between revisions
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ROWiki>Necrovarus No edit summary |
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Note that only the damage bonus increases with each hit, not the attack speed. | Note that only the damage bonus increases with each hit, not the attack speed. | ||
===Documented changes=== | |||
*Version 0.9.24 (2007/12/5): Changed mechanics from direct damage to buff giving cumulative damage on each normal hit. Moved to position 1 of the discipline. | |||
</noinclude>}}</onlyinclude> | </noinclude>}}</onlyinclude> |
Revision as of 04:27, 5 February 2011
"Mmm... yummy"
Thirst for Blood is a Barbarian power: the 1st of the Two Handed Mastery discipline.
![]() The barbarian channels all her fury. Normal attacks receive a damage bonus that increments on every successful impact. Power wears off by duration and also when inflicting 5 successful blows. Evaded and blocked attacks, as well as critical hits are not counted toward power expiration.
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Type: Constant |
Discipline level: 1 | |
Character level: 1 | |
Affects: SelfCasting time: 0.5sCooldown time: 60sGlobal Cooldown: Short |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 80 | 120 | 160 | 200 | 240 |
Spell duration | 45s | ||||
Damage to enemies | |||||
Cumulative Damage Each Impact | +10 | +20 | +30 | +40 | +50 |
Buffs | |||||
Attack Speed | 5% | 7% | 9% | 12% | 15% |
Notes
Combined with Fulminating Thirst for Blood can be a devastating power. Even by itself, the Attack Speed boost and extra damage are nice for any Barbarian.
Note that only the damage bonus increases with each hit, not the attack speed.
Documented changes
- Version 0.9.24 (2007/12/5): Changed mechanics from direct damage to buff giving cumulative damage on each normal hit. Moved to position 1 of the discipline.