Unstoppable Madness: Difference between revisions
Jump to navigation
Jump to search
ROWiki>Necrovarus No edit summary |
ROWiki>Onteron No edit summary |
||
Line 6: | Line 6: | ||
| description = The barbarian enters a madness state in which he is almost immune to crowd control attempts. | | description = The barbarian enters a madness state in which he is almost immune to crowd control attempts. | ||
| casting = 2 | | casting = 2 | ||
| cooldown = 180 | | cooldown = 180 | ||
| cost = 250,300,350,400,450 | | cost = 250,300,350,400,450 | ||
| duration = 20,30,40,50,60 | | duration = 20,30,40,50,60 | ||
| buff = Resist{{endwikilink}} {{startwikilink}}stun: 70%,75%,80%,85%,90%; | |||
Resist{{endwikilink}} {{startwikilink}}knock: 70%,75%,80%,85%,90%; | |||
Resist{{endwikilink}} {{startwikilink}}dizzy: 70%,75%,80%,85%,90%; | |||
Resist{{endwikilink}} {{startwikilink}}freeze: 70%,75%,80%,85%,90%; | |||
| buff = Resist stun: 70%,75%,80%,85%,90%; | Resist{{endwikilink}} {{startwikilink}}immobilize: 70%,75%,80%,85%,90% | ||
Resist knock: 70%,75%,80%,85%,90%; | |||
Resist dizzy: 70%,75%,80%,85%,90%; | |||
Resist freeze: 70%,75%,80%,85%,90%; | |||
Resist immobilize: 70%,75%,80%,85%,90% | |||
| quote = "You can't control the mind of someone that has lost his mind" | | quote = "You can't control the mind of someone that has lost his mind" | ||
<noinclude> | |||
| notes = | |||
Given their medium defense and melee attacks, barbarians are rather weak against high damage ranged classes. [[Warlock]]s and [[Marksman|Marksmen]] are always a difficult battle, since they can deal lots of damage and [[crowd control|cc]] the barb everytime he gets close. This power however can turn the tables and make a barbarian virtually unstoppable. Ranged classes will sometimes not be able to react quickly to their failed attempts of crowd control. | |||
</noinclude>}}</onlyinclude> |
Revision as of 16:18, 23 February 2009
"You can't control the mind of someone that has lost his mind"
Unstoppable Madness is a Barbarian power: the 10th and final of the Warcries discipline.
![]() The barbarian enters a madness state in which he is almost immune to crowd control attempts.
|
Type: Constant |
Discipline level: 19 | |
Character level: 37 | |
Affects: Casting time: 2sCooldown time: 180sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 250 | 300 | 350 | 400 | 450 |
Spell duration | 20s | 30s | 40s | 50s | 60s |
Buffs | |||||
Resist[[ | Template | 75% | 80% | 85% | 90% |
Resist[[ | Template | 75% | 80% | 85% | 90% |
Resist[[ | Template | 75% | 80% | 85% | 90% |
Resist[[ | Template | 75% | 80% | 85% | 90% |
Resist[[ | Template | 75% | 80% | 85% | 90% |
Notes
Given their medium defense and melee attacks, barbarians are rather weak against high damage ranged classes. Warlocks and Marksmen are always a difficult battle, since they can deal lots of damage and cc the barb everytime he gets close. This power however can turn the tables and make a barbarian virtually unstoppable. Ranged classes will sometimes not be able to react quickly to their failed attempts of crowd control.