Greater Healing: Difference between revisions

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   | class      = Conjurer
   | class      = Conjurer
   | discipline  = Life
   | discipline  = Life
   | position    = 10
   | position    = 9
   | type        = Aura
   | type        = Direct
   | summary    = [[Aura]] that heals all allies near the caster over time.
   | summary    = Power that heals all allies in an area.
   | description = Continually heals all allies around the mage.
   | description = Heals all allies near the target.
   | affects    = Self + Nearby allies
   | affects    = Target + Nearby allies
   | casting    = 3
   | casting    = 3
   | cooldown    = 180
   | cooldown    = 120
   | area        = 10
   | area        = 6
   | cost        = 340,380,420,460,500
   | cost        = 340,380,420,460,500
  | duration    = 60
   | restore    = Health: +150-200,+250-300,+350-400,+450-500,+550-600
   | restore    = Health (per second):+20,+25,+30,+35,+40
   | quote      = "Don't fear brothers! For I'm an avatar of the light!"
   | quote      = "Don't fear brothers! For I'm an avatar of the light!"
   | notes = <!-- type general notes on power under here -->
   | notes = <!-- type general notes on power under here -->
[[File:Greater_healing.png|thumb|A conjurer running Greater Healing]]
 
One minute of constant health regeneration for any number of allies that steps close to the mage, very nice in any situation. This spell can help conjurers that need to heal many targets alone, and also it helps gather people around him to keep him safe. Adding [[Mana Communion]] is a great combination. The only problem with this, as with all good aura buffs, is the big exposure to any offensive area skills.
This spell can help conjurers that need to heal many targets alone. The target must be damaged for the spell to be cast.  
}}
}}
[[Category:Conjurer Powers]]
[[Category:Life Powers]]
[[Category:Direct Powers]]
[[Category:Powers]]

Revision as of 04:24, 26 September 2010

"Don't fear brothers! For I'm an avatar of the light!"


Greater Healing is a Conjurer power: the 9th of the Life discipline.

Heals all allies near the target.
Type: Direct
Discipline level: 17
Character level: 33
Affects: Target + Nearby alliesCasting time: 3sArea: 6mCooldown time: 120sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 340 380 420 460 500
 
Restore
Health +150-200 +250-300 +350-400 +450-500 +550-600

Notes

This spell can help conjurers that need to heal many targets alone. The target must be damaged for the spell to be cast.