Mirage: Difference between revisions

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m adding summary & affects fields and other fixes
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<onlyinclude>{{skill | {{{1|}}} | name = Mirage
<onlyinclude>{{skill | {{{1|}}} | name = Mirage
    | class      = Conjurer
  | class      = Conjurer
    | discipline  = Sorcery
  | discipline  = Sorcery
    | position    = 5
  | position    = 5
    | type        = Constant
  | type        = Constant
     | description = The conjurer creates a distorted version of herself. It's difficult to knock her down.
  | summary     = Improves the conjurer's [[knock down]] resistance.
     | casting    = 0.5
  | description = The conjurer creates a distorted version of herself. It's difficult to knock her down.
    | cooldown    = 60
  | affects     = Self
    | area        = 3
  | casting    = 0.5
    | cost        = 65, 80, 95, 110, 125
  | cooldown    = 60
    | duration    = 30
  | area        = 3
    | buff        = Resist knock: +10%, +20%, +30%, +40%, +50%
  | cost        = 65, 80, 95, 110, 125
    | quote      = "I may be weak, but can you tell wich one is me?"
  | duration    = 30
    | notes       = Mirage is not often used by conjurers, because it's full potential is no't known.  If used precisely, it can give many people knock resistance as long as they stay within the very small range of it's effect.  An especially helpful spell in combination with this is mind blank. This combo gives a potential of 90% knock resistance to the conjurer.
  | buff        = Resist knock: +10%, +20%, +30%, +40%, +50%
}}</onlyinclude>
  | quote      = "I may be weak, but can you tell wich one is me?"
 
<noinclude>
  | notes = <!-- type general notes on power under here -->
Mirage is not often used by conjurers, because it's full potential is not known.  If used precisely, it can give many people knock resistance as long as they stay within the very small range of it's effect.  An especially helpful spell in combination with this is mind blank. This combo gives a potential of 90% knock resistance to the conjurer.
 
</noinclude>}}</onlyinclude>

Revision as of 17:21, 25 June 2009

"I may be weak, but can you tell wich one is me?"


Mirage is a Conjurer power: the 5th of the Sorcery discipline.

The conjurer creates a distorted version of herself. It's difficult to knock her down.
Type: Constant
Discipline level: 9
Character level: 17
Affects: SelfCasting time: 0.5sArea: 3mCooldown time: 60sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 65 80 95 110 125
Spell duration 30s
 
Buffs
Resist knock +10% +20% +30% +40% +50%

Notes

Mirage is not often used by conjurers, because it's full potential is not known. If used precisely, it can give many people knock resistance as long as they stay within the very small range of it's effect. An especially helpful spell in combination with this is mind blank. This combo gives a potential of 90% knock resistance to the conjurer.