Camouflage: Difference between revisions
ROWiki>Robot Onteron m adding summary & affects fields and other fixes |
ROWiki>Zas00zas Area spells affect characters under Camouflage. |
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One of the hunter's trademark spells. In high level, this skill allows them to remain hidden very long, and use very effective surprise moves. This is also the best escaping spell in the game, even with the movement reduction. All this traits also make Camouflage hated by other classes, since hunters can choose battles and retreat if it's going bad. There are no direct counterattacks for this spell, but another hunter's tracking can help to chase the fleeing one. | One of the hunter's trademark spells. In high level, this skill allows them to remain hidden very long, and use very effective surprise moves. This is also the best escaping spell in the game, even with the movement reduction. All this traits also make Camouflage hated by other classes, since hunters can choose battles and retreat if it's going bad. There are no direct counterattacks for this spell, but another hunter's tracking can help to chase the fleeing one. Area spells will affect an hunter under Camouflage though. | ||
This spell can be recognized easily, the hunter (and his pet if he has any) will vanish completely. Players will lose selection on him, and wont we able to click him or see his name. If no other enemies are near, this spell might be confused with [[Stalker Surroundings]]. | This spell can be recognized easily, the hunter (and his pet if he has any) will vanish completely. Players will lose selection on him, and wont we able to click him or see his name. If no other enemies are near, this spell might be confused with [[Stalker Surroundings]]. | ||
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Revision as of 15:23, 19 August 2009
Camouflage is a Hunter power: the 8th of the Scouting discipline.
![]() The hunter merges with his surroundings, and cannot be seen unless he attacks. The hunter's pet also becomes invisible.
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Type: Constant |
Discipline level: 15 | |
Character level: 29 | |
Affects: SelfCasting time: 4.5sCooldown time: 120sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 300 | 325 | 350 | 375 | 400 |
Spell duration | 30s | 45s | 60s | 75s | 90s |
Debuffs on self | |||||
Movement speed | -40% | -35% | -30% | -25% | -20% |
Buffs | |||||
Piercing damage | +50 | +75 | +100 | +125 | +150 |
Invisibility |
Notes
One of the hunter's trademark spells. In high level, this skill allows them to remain hidden very long, and use very effective surprise moves. This is also the best escaping spell in the game, even with the movement reduction. All this traits also make Camouflage hated by other classes, since hunters can choose battles and retreat if it's going bad. There are no direct counterattacks for this spell, but another hunter's tracking can help to chase the fleeing one. Area spells will affect an hunter under Camouflage though.
This spell can be recognized easily, the hunter (and his pet if he has any) will vanish completely. Players will lose selection on him, and wont we able to click him or see his name. If no other enemies are near, this spell might be confused with Stalker Surroundings.