Enemy Surveillance: Difference between revisions
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ROWiki>Erica conjurer m tree position update - if someone could add a screenshot of track output, would be nice |
ROWiki>Erica conjurer m Notes, example of the report |
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| type = Direct | | type = Direct | ||
| summary = High detail on surrounding realm enemies. | | summary = High detail on surrounding realm enemies. | ||
| description = Gathers tactical information about realm enemies. (Can be used under the effects of [[Camouflage | | description = Gathers tactical information about realm enemies. (Can be used under the effects of [[Camouflage]]). | ||
| affects = Self | | affects = Self | ||
| casting = 1.5 | | casting = 1.5 | ||
Line 16: | Line 16: | ||
| notes = Detection may be blocked by trees, rocks or buildings. | | notes = Detection may be blocked by trees, rocks or buildings. | ||
Power level also affects quantity of information revealed about enemies. | Power level also affects quantity of information revealed about enemies. | ||
[[File:Enemy_Surveilance_Report.jpg|thumb|An example of Enemy Surveilance]] | |||
In the example on the right, we can see that the archer is of difficulty Impossible(the purple color) and moving south east. | |||
On the third time, the archer was obstructed by an obstacle, such as a rock or tree, which caused no tracks to be found. | |||
</noinclude>}}</onlyinclude> | </noinclude>}}</onlyinclude> |
Revision as of 12:35, 24 November 2010
"It's not that hard really... they don't bathe often"
Enemy Surveillance is a Hunter power: the 3rd of the Scouting discipline.
![]() Gathers tactical information about realm enemies. (Can be used under the effects of Camouflage).
|
Type: Direct |
Discipline level: 5 | |
Character level: 9 | |
Affects: SelfCasting time: 1.5sCooldown time: 20sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 100 | 120 | 140 | 160 | 180 |
Range of tracking | 150m | 200m | 250m | 300m | 400m |
Notes
Detection may be blocked by trees, rocks or buildings.
Power level also affects quantity of information revealed about enemies.

In the example on the right, we can see that the archer is of difficulty Impossible(the purple color) and moving south east.
On the third time, the archer was obstructed by an obstacle, such as a rock or tree, which caused no tracks to be found.