Sultar's Terror: Difference between revisions

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     | type        = Constant
     | type        = Constant
     | description = An illusory giant skull provokes fear over its enemies, petrifying and inflicting slashing, blunt and piercing damage to them.
     | description = An illusory giant skull provokes fear over its enemies, petrifying and inflicting slashing, blunt and piercing damage to them.
    | affects    = Multiple enemies
     | casting    = 3
     | casting    = 3
     | range      = 30
     | range      = 30
Line 15: Line 16:
Slashing Damage:70-100,115-160,160-225,205-285,250-350
Slashing Damage:70-100,115-160,160-225,205-285,250-350
     | debuff      = Knock Down
     | debuff      = Knock Down
    | selfdebuff  = <!-- Any negative status changes or effects to self --> 
    | restore    = <!-- Increases to self/ally health/mana -->
    | buff        = <!-- Any positive status changes/effects to self/allies -->
    | other      = <!-- Any other per-level values -->
}}</onlyinclude>


'''Notes:'''
    | quote      = "Let the name of the forbidden one roam the batlefield once more, so they won't forget what a warlock is capable of"
    | notes      =
Since the knock down effect can be resisted and the physical damage reduced with protection, this skill is most effective when used quickly before enemies activate defensive auras. For that end, [[Arcane Devotion]] giving half the casting time is a nice bonus. This move is feared for its crippling effect, if it strikes small groups can take out bigger ones easily. It's very useful for creating openings so warriors can rush over the enemy.


Since the knock down effect can be resisted and the physical damage reduced with protection, this skill is most effective when used quickly before enemies activate defensive auras. For that end, [[Arcane Devotion]] giving half the casting time is a nice bonus. This move is feared for it's crippling effect, if it strikes small groups can take out bigger ones easly. It's very useful for creating openings so warriors can rush over the enemy.
It can be recognized as the enemies fall on the ground and green skulls raise from the ground around them.
 
}}</onlyinclude>
It can be recognized as the enemies fall on the ground and green skulls raise fom the ground around them.

Revision as of 02:16, 12 December 2008

"Let the name of the forbidden one roam the batlefield once more, so they won't forget what a warlock is capable of"


Sultar's Terror is a Warlock power: the 10th and final of the Arcania discipline.

An illusory giant skull provokes fear over its enemies, petrifying and inflicting slashing, blunt and piercing damage to them.
Type: Constant
Discipline level: 19
Character level: 37
Affects: Multiple enemiesCasting time: 3s Range: 30mArea: 10mCooldown time: 180sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 400 425 450 475 500
Spell duration 3s 4s 5s 6s 7s
 
Damage to enemies
Blunt 70-100 115-160 160-225 205 285
Piercing 70-100 115-160 160-225 205-285 250-350
Slashing 70-100 115-160 160-225 205-285 250-350
 
Debuffs on enemies
Knock Down

Notes

Since the knock down effect can be resisted and the physical damage reduced with protection, this skill is most effective when used quickly before enemies activate defensive auras. For that end, Arcane Devotion giving half the casting time is a nice bonus. This move is feared for its crippling effect, if it strikes small groups can take out bigger ones easily. It's very useful for creating openings so warriors can rush over the enemy.

It can be recognized as the enemies fall on the ground and green skulls raise from the ground around them.