Son of the Wind: Difference between revisions
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| damage = <!-- Damage to enemy health/mana --> | | damage = <!-- Damage to enemy health/mana --> | ||
| debuff = <!-- Any negative status changes or effects to enemies --> | | debuff = <!-- Any negative status changes or effects to enemies --> | ||
| selfdebuff = | | selfdebuff = Cannot cast damaging spells. | ||
| restore = <!-- Increases to self/ally health/mana --> | | restore = <!-- Increases to self/ally health/mana --> | ||
| buff = Movement speed: +5%,+7%,+9%,+12%,15%; | | buff = Movement speed: +5%,+7%,+9%,+12%,15%; |
Revision as of 19:39, 15 November 2008
Son of the Wind is a Archer power: the 10th and final of the Evasion discipline.
![]() The archer moves and evades easy as the wind, evading almost any attack and spell.
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Type: Constant |
Discipline level: 19 | |
Character level: 37 | |
Affects: Casting time: 0s (Instant)Cooldown time: 90sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 420 | 440 | 460 | 480 | 500 |
Spell duration | 7s | 9s | 11s | 13s | 15s |
Debuffs on self | |||||
Cannot cast damaging spells. | |||||
Buffs | |||||
Movement speed | +5% | +7% | +9% | +12% | 15% |
Evade chance | +?% |