Son of the Wind: Difference between revisions

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     | damage      = <!-- Damage to enemy health/mana -->
     | damage      = <!-- Damage to enemy health/mana -->
     | debuff      = <!-- Any negative status changes or effects to enemies -->   
     | debuff      = <!-- Any negative status changes or effects to enemies -->   
     | selfdebuff  = <!-- Any negative status changes or effects to self --> 
     | selfdebuff  = Cannot cast damaging spells.
     | restore    = <!-- Increases to self/ally health/mana -->
     | restore    = <!-- Increases to self/ally health/mana -->
     | buff        = Movement speed: +5%,+7%,+9%,+12%,15%;
     | buff        = Movement speed: +5%,+7%,+9%,+12%,15%;

Revision as of 19:39, 15 November 2008

Son of the Wind is a Archer power: the 10th and final of the Evasion discipline.

The archer moves and evades easy as the wind, evading almost any attack and spell.
Type: Constant
Discipline level: 19
Character level: 37
Affects: Casting time: 0s (Instant)Cooldown time: 90sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 420 440 460 480 500
Spell duration 7s 9s 11s 13s 15s
 
Debuffs on self
Cannot cast damaging spells.
 
Buffs
Movement speed +5% +7% +9% +12% 15%
Evade chance +?%