Changelog 1.8.0: Difference between revisions

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Description:
Description:
'''Gameplay''':-New: Dual Wielding. Barbarians can now equip an off-hand weapon to complement their main weapon.-Fixed: Mages and Archers attack animations should no longer get stuck from time to time. '''Content''':-New: Halloween Event (see description).-New: New Cyclops models. Now each variant has its own distinctive look.-New: New werewolves models for all variants. -New: Realm vs Realm achievement category added.-New: Events achievements category added.-New Achievements added for both new categories -Fixed: New icons for previous Achievements to help differentiate them. '''Content/Map''':-New: The structure dividing Alsius' initiation zone and its middle zone has been revamped.-Modified: Lighting effects for all structures in the realms initiation zones have been improved.-Modified: Brazier effects have been optimized to work in Fixed mode. '''Content/Items''':-New: Off-hand weapons for barbarians (swords and hammers in the current version). They can be bought from the proper merchants.-New: Special shields, epic and magic, have been added to the creature loot. Also available in lucky boxes.-Fixed: Warmaster short bows did not display the correct damage in the combat log.
 
 
 
 
'''Gameplay''':
 
*-New: Dual Wielding. Barbarians can now equip an off-hand weapon to complement their main weapon.
 
*-Fixed: Mages and Archers attack animations should no longer get stuck from time to time. 
 
 
'''Content''':
 
*-New: Halloween Event (see description).
 
*-New: New Cyclops models. Now each variant has its own distinctive look.
 
*-New: New werewolves models for all variants. 
 
*-New: Realm vs Realm achievement category added.-New: Events achievements category added.
 
*-New Achievements added for both new categories 
 
*-Fixed: New icons for previous Achievements to help differentiate them. 
 
 
'''Content/Map''':
 
 
 
*-New: The structure dividing Alsius' initiation zone and its middle zone has been revamped.
 
*-Modified: Lighting effects for all structures in the realms initiation zones have been improved.
 
*-Modified: Brazier effects have been optimized to work in Fixed mode. 
 
 
'''Content/Items''':
 
*-New: Off-hand weapons for barbarians (swords and hammers in the current version). They can be bought from the proper merchants.
 
*-New: Special shields, epic and magic, have been added to the creature loot. Also available in lucky boxes.
 
*-Fixed: Warmaster short bows did not display the correct damage in the combat log.
[[Category:Changelogs]]
[[Category:Changelogs]]

Revision as of 00:27, 15 May 2013

Version: 1.8.0 (Date: 2011/10/27)

Description:



Gameplay:

  • -New: Dual Wielding. Barbarians can now equip an off-hand weapon to complement their main weapon.
  • -Fixed: Mages and Archers attack animations should no longer get stuck from time to time. 


Content:

  • -New: Halloween Event (see description).
  • -New: New Cyclops models. Now each variant has its own distinctive look.
  • -New: New werewolves models for all variants. 
  • -New: Realm vs Realm achievement category added.-New: Events achievements category added.
  • -New Achievements added for both new categories 
  • -Fixed: New icons for previous Achievements to help differentiate them. 


Content/Map:


  • -New: The structure dividing Alsius' initiation zone and its middle zone has been revamped.
  • -Modified: Lighting effects for all structures in the realms initiation zones have been improved.
  • -Modified: Brazier effects have been optimized to work in Fixed mode. 


Content/Items:

  • -New: Off-hand weapons for barbarians (swords and hammers in the current version). They can be bought from the proper merchants.
  • -New: Special shields, epic and magic, have been added to the creature loot. Also available in lucky boxes.
  • -Fixed: Warmaster short bows did not display the correct damage in the combat log.