Changelog 1.5.0 HotFix: Difference between revisions
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ROWiki>Eiram Created page with "Version: '''1.5.0 (HotFix)''' (Date: '''2009/12/22''') Description: '''Client:''' - Fixed: Crash with the particle system (crashed a lot on Intel and some ATI cards).<br />-..." |
ROWiki>Eiram Adding categories |
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'''Client:''' | '''Client:''' | ||
- Fixed: Crash with the particle system (crashed a lot on Intel and some ATI cards).<br />- Fixed: OpenGL bug where the terrain disappeared (specially in Linux).<br />- Fixed: Performance issue with particle effects (now particles are displayed in all shader modes).<br />- Fixed: Blending mode of some power effects.<br />- Fixed: Automatic shader model setting for ATI and nVidia cards first time and automatic benchmark.<br />- Fixed: Out of memory crash using ALT+TAB/ALT+ENTER.<br />- Fixed: Visual glitch with realm gems in portals and altars.<br />- Fixed: Terrain in ATI/OpenGL with Catalyst 9.12 driver. - Fixed: Other player's armor paint was not visible.<br />- Fixed: Other random crashes where fixed. | - Fixed: Crash with the particle system (crashed a lot on Intel and some ATI cards).<br />- Fixed: OpenGL bug where the terrain disappeared (specially in Linux).<br />- Fixed: Performance issue with particle effects (now particles are displayed in all shader modes).<br />- Fixed: Blending mode of some power effects.<br />- Fixed: Automatic shader model setting for ATI and nVidia cards first time and automatic benchmark.<br />- Fixed: Out of memory crash using ALT+TAB/ALT+ENTER.<br />- Fixed: Visual glitch with realm gems in portals and altars.<br />- Fixed: Terrain in ATI/OpenGL with Catalyst 9.12 driver. - Fixed: Other player's armor paint was not visible.<br />- Fixed: Other random crashes where fixed. | ||
[[Category:Changelogs]] |
Revision as of 23:45, 14 May 2013
Version: 1.5.0 (HotFix) (Date: 2009/12/22)
Description:
Client:
- Fixed: Crash with the particle system (crashed a lot on Intel and some ATI cards).
- Fixed: OpenGL bug where the terrain disappeared (specially in Linux).
- Fixed: Performance issue with particle effects (now particles are displayed in all shader modes).
- Fixed: Blending mode of some power effects.
- Fixed: Automatic shader model setting for ATI and nVidia cards first time and automatic benchmark.
- Fixed: Out of memory crash using ALT+TAB/ALT+ENTER.
- Fixed: Visual glitch with realm gems in portals and altars.
- Fixed: Terrain in ATI/OpenGL with Catalyst 9.12 driver. - Fixed: Other player's armor paint was not visible.
- Fixed: Other random crashes where fixed.