Changelog 1.10.0 Hotfix 2: Difference between revisions

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*-Fixed: Error that provoked relics getting stuck in the terrain's surface when certain conditions met.
*-Fixed: Error that provoked relics getting stuck in the terrain's surface when certain conditions met.
*-Modified: When a relic goes back to its corresponding altar its timer restarts (this means that the fort/castle has to be defended again until the timer reaches zero in order for the cage containing the relic to open up).
*-Modified: When a relic goes back to its corresponding altar its timer restarts (this means that the fort/castle has to be defended again until the timer reaches zero in order for the cage containing the relic to open up).
[[Category:Changelogs]]

Revision as of 20:17, 14 May 2013

Version: 1.10.0 (Hotfix 2) (Date: 2013/1/3)


Description:


Gameplay - Content:

  • -Fixed: Error that provoked doors and flags to not deactivate correctly.
  • -Fixed: Players dying while on a Instance queue do not get teleported to Alsius' initiation zone.
  • -Fixed: Error that provoked relics getting stuck in the terrain's surface when certain conditions met.
  • -Modified: When a relic goes back to its corresponding altar its timer restarts (this means that the fort/castle has to be defended again until the timer reaches zero in order for the cage containing the relic to open up).