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| Armor is a set of [[equipment]] that gives the character more resistance to [[damage]]. The amount and type of the pieces a single character can wear, depends on their [[class]] and [[subclass]].
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| *The archer and warrior armor parts: '''[[Breastplates]]''', '''[[Gauntlets]]''', '''[[Helms]]''', '''[[Leggings]]''' and '''[[Pauldrons]]'''.
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| *Warriors may also equip '''[[Shields]]'''.
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| *The mage clothing: '''[[Gloves]]''', '''[[Hats]]''', '''[[Tunics]]''' and '''[[Bracelets]]'''
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| ==Armor Stats vs Type of Damage==
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| Each piece of armor has a rating vs a particular type of [[damage]]. This rating translates to either a bonus or penalty to the armor against that type of damage.
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| {|border ="1" cellpadding = "5"
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| |very good || +30%
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| |-
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| |good || +15%
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| |-
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| |normal || +0%
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| |-
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| |bad|| -15%
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| |-
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| |very bad|| -30%
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| |}
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| ==Contribution per Type of Armor==
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| Each piece of armor contributes a different amount to a player's overall protection, depending on location and class. (Values rounded to nearest whole number).
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| ===Barbarians and Archers===
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| {|border ="1" cellpadding = "5"
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| |head || 23%
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| |-
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| |body || 26%
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| |-
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| |legs ||20%
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| |-
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| |arms||17%
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| |-
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| |hands||14%
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| |}
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| ===Knights===
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| {|border ="1" cellpadding = "5"
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| |head || 19%
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| |-
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| |body || 21%
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| |-
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| |legs ||16%
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| |-
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| |arms||14%
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| |-
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| |hands||11%
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| |-
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| |shield||19%
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| |}
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| ===Mages===
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| {|border ="1" cellpadding = "5"
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| |head || 31%
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| |-
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| |body || 50%
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| |-
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| |hands||19%
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| |}
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| ==Damage Mitigation==
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| The above factors are combined to work out how much damage is mitigated by armor. Note that damage cannot be mitigated below 5% of the original damage.
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| A damage mitigation calculator can be found at [http://kit.snuggly1.com/].
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