Armor: Difference between revisions
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ROWiki>G.Slack Added Mage info |
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==Contribution per Type of Armor== | ==Contribution per Type of Armor== | ||
Each piece of armor contributes a different amount to a player's overall protection, depending on | Each piece of armor contributes a different amount to a player's overall protection, depending on location and class. | ||
===Warriors and Archers=== | |||
{|border ="1" cellpadding = "5" | {|border ="1" cellpadding = "5" | ||
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|- | |- | ||
|hands||12% | |hands||12% | ||
|} | |||
===Mages=== | |||
{|border ="1" cellpadding = "5" | |||
|head || 30.6% | |||
|- | |||
|body || 50.4% | |||
|- | |||
|hands||19.0% | |||
|} | |} |
Revision as of 07:10, 13 April 2010
- For the Game Mechanic Armor, see Armor Points.
Armor is a set of equipment that gives the character more resistance to damage. The amount and type of the pieces a single character can wear, depends on their class and subclass.
- The archer and warrior armor parts: Breastplates, Gauntlets, Helms, Leggings and Pauldrons.
- Warriors may also equip Shields.
- The mage clothing: Gloves, Hats and Tunics
Armor Stats vs Type of Damage
Each piece of armor has a rating vs a particular type of damage. This rating translates to either a bonus or penalty to the armor against that type of damage.
very good | +30% |
good | +15% |
normal | +0% |
bad | -15% |
very bad | -30% |
Contribution per Type of Armor
Each piece of armor contributes a different amount to a player's overall protection, depending on location and class.
Warriors and Archers
head | 24% |
body | 20% |
legs | 20% |
arms | 16% |
hands | 12% |
Mages
head | 30.6% |
body | 50.4% |
hands | 19.0% |