Armor: Difference between revisions

From Regnum Online Wiki
Jump to navigation Jump to search
ROWiki>G.Slack
ROWiki>G.Slack
Added Mage info
Line 24: Line 24:
==Contribution per Type of Armor==
==Contribution per Type of Armor==


Each piece of armor contributes a different amount to a player's overall protection, depending on its location.   
Each piece of armor contributes a different amount to a player's overall protection, depending on location and class.   


(Note: these percentages may not apply to Mages).
===Warriors and Archers===


{|border ="1" cellpadding = "5"
{|border ="1" cellpadding = "5"
Line 38: Line 38:
|-
|-
|hands||12%  
|hands||12%  
|}
===Mages===
{|border ="1" cellpadding = "5"
|head || 30.6%
|-
|body || 50.4%
|-
|hands||19.0%
|}
|}

Revision as of 07:10, 13 April 2010

For the Game Mechanic Armor, see Armor Points.

Armor is a set of equipment that gives the character more resistance to damage. The amount and type of the pieces a single character can wear, depends on their class and subclass.

Armor Stats vs Type of Damage

Each piece of armor has a rating vs a particular type of damage. This rating translates to either a bonus or penalty to the armor against that type of damage.

very good +30%
good +15%
normal +0%
bad -15%
very bad -30%

Contribution per Type of Armor

Each piece of armor contributes a different amount to a player's overall protection, depending on location and class.

Warriors and Archers

head 24%
body 20%
legs 20%
arms 16%
hands 12%

Mages

head 30.6%
body 50.4%
hands 19.0%