Magic Gems: Difference between revisions

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ROWiki>-Mongoose-
Fixing background colors
ROWiki>-Mongoose-
Great gems can be +10, updating. Need to check on lower limit for great aventurine
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|align="left"|'''Jade'''
|align="left"|'''Jade'''
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|align="left"|'''Jasper'''
|align="left"|'''Jasper'''
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|align="left"|'''Aragonite'''
|align="left"|'''Aragonite'''
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|align="left"|'''Cyanite'''
|align="left"|'''Cyanite'''
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|align="left"|'''Azurite'''
|align="left"|'''Azurite'''
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|align="left"|'''Aventurine'''
|align="left"|'''Aventurine'''

Revision as of 14:01, 12 December 2011

Magic gems are special jewels that, when fitted into weapon sockets, provide different bonuses.

They are obtained either as loot from monsters or by using one of the Surprise Magic Gem boxes.

These are the different types & categories of gems along with the bonuses that each provide:

Name Bonus type Minor Major Great
Achroite Slashing damage 2–5 6–9 10–15
Jade Piercing damage 2–5 6–9 10–15
Jasper Blunt damage 2–5 6–9 10–15
Aragonite Fire damage 2–5 6–9 10–15
Cyanite Ice damage 2–5 6–9 10–15
Azurite Lightning damage 2–5 6–9 10–15
Aventurine Hit chance 2–8 13 -16 21-25
Almandine Attack speed 1%–2% 3%–4% 5%–7%
Nephrite Cast speed 1%–2% 3%–4% 5%–7%