Magic Gems: Difference between revisions
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Aventurine max value change 23 to 25 |
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!Bonus type | !Bonus type | ||
!Minor | !Minor | ||
!Major | !Major | ||
!Great | !Great | ||
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|align="left"|'''Almandine''' | |align="left"|'''Almandine''' |
Revision as of 09:15, 30 August 2011
Magic gems are special jewels that, when fitted into weapon sockets, provide different bonuses.
They are obtained either as loot from monsters or by using one of the Surprise Magic Gem boxes.
These are the different types & categories of gems along with the bonuses that each provide:
Name | Bonus type | Minor | Major | Great |
---|---|---|---|---|
Achroite | Slashing damage | 2–5 | 6–9 | 11–15 |
Jade | Piercing damage | 2–5 | 6–9 | 11–15 |
Jasper | Blunt damage | 2–5 | 6–9 | 11–15 |
Aragonite | Fire damage | 2–5 | 6–9 | 11–15 |
Cyanite | Ice damage | 2–5 | 6–9 | 11–15 |
Azurite | Lightning damage | 2–5 | 6–9 | 11–15 |
Aventurine | Hit chance | 2–8 | 13 -16 | 21-25 |
Almandine | Attack speed | 1%–2% | 3%–4% | 5%–7% |
Nephrite | Cast speed | 1%–2% | 3%–4% | 5%–7% |