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With the focus on PvP, rather than PvE gameplay, Regnum Online does not have a complex amount of different types of '''items'''. Most items that are not [[equipment]], ie: [[weapons]], [[armor]] or [[accessories]], are just to be sold to NPCs for gold. All NPCs will pay the same price for each item. | |||
There is no (designed) limit to the ''number'' of items a character can carry, but every item has a certain ''weight'', and characters have a limit to the total weight they can carry (see [[carry weight]]). This value is based on the character's [[strength]], so warriors are able to carry a lot more than archers or mages. However, this weight limit is not normally a problem: characters usually have more than enough to carry all the equipment they need. It will mainly affect how often they will need to sell their acquired loot when [[grinding]]. | |||
The categories of item in the game are: | The categories of item in the game are: | ||
*'''Loot:''' | *'''Loot:''' Eg, furs or other animal parts, are gained from killing [[creatures]]. Loot is picked up automatically, but its only use is to be sold to NPCs. Some loot items are worth more than others, but none have a very high value. | ||
*'''Gems:''' These are also gained from killing | *'''Gems:''' These are also gained from killing creatures, though are rarer than normal loot items. In the future gems may become part of a crafting system in the game, but until then they can only be sold, like loot. However they will be worth a bit more gold. | ||
*''' | *'''Quest items:''' These are either given by NPCs, or picked up from creatures, in certain quests. Quest items cannot be disposed of, so there in no danger of losing an important item for a quest. However due to a bug some quest items stay in the characters inventory after they are no longer needed. Most players simply put these in tab 5 of their inventory and forget about them. | ||
*''' | *'''Raw materials:''' These are found by picking up [[rocks]]. Currently the only raw material with any value is [[magnanite]], due to its use in making the [[magnanite weapons]]. For the other materials: rock, amber rock and quartz rock, it's not know if they will ever have any value in the game. | ||
*'''Weapons:''' Each class has their own types of weapons. For more information see [[Weapons]]. | |||
*'''Armor and clothing:''' Likewise, each class has its own types or armor/clothing. For more information see [[Armor]]. | |||
* | *'''Premium Items:''' These are the items bought with real money, via the game's premium currenty, ''Ximerin''. These items can normally only be bought from the [[Premium Content window]], though occasionally some are available from quests at special events. There are a few different categories of premium items, eg: boosters, mounts or paints. Premium items can't be traded between players, or sold to NPCs. For more information, see [[Premium Content]]. | ||
*'''Armor and clothing:''' | |||
Revision as of 07:59, 1 July 2009
With the focus on PvP, rather than PvE gameplay, Regnum Online does not have a complex amount of different types of items. Most items that are not equipment, ie: weapons, armor or accessories, are just to be sold to NPCs for gold. All NPCs will pay the same price for each item.
There is no (designed) limit to the number of items a character can carry, but every item has a certain weight, and characters have a limit to the total weight they can carry (see carry weight). This value is based on the character's strength, so warriors are able to carry a lot more than archers or mages. However, this weight limit is not normally a problem: characters usually have more than enough to carry all the equipment they need. It will mainly affect how often they will need to sell their acquired loot when grinding.
The categories of item in the game are:
- Loot: Eg, furs or other animal parts, are gained from killing creatures. Loot is picked up automatically, but its only use is to be sold to NPCs. Some loot items are worth more than others, but none have a very high value.
- Gems: These are also gained from killing creatures, though are rarer than normal loot items. In the future gems may become part of a crafting system in the game, but until then they can only be sold, like loot. However they will be worth a bit more gold.
- Quest items: These are either given by NPCs, or picked up from creatures, in certain quests. Quest items cannot be disposed of, so there in no danger of losing an important item for a quest. However due to a bug some quest items stay in the characters inventory after they are no longer needed. Most players simply put these in tab 5 of their inventory and forget about them.
- Raw materials: These are found by picking up rocks. Currently the only raw material with any value is magnanite, due to its use in making the magnanite weapons. For the other materials: rock, amber rock and quartz rock, it's not know if they will ever have any value in the game.
- Weapons: Each class has their own types of weapons. For more information see Weapons.
- Armor and clothing: Likewise, each class has its own types or armor/clothing. For more information see Armor.
- Premium Items: These are the items bought with real money, via the game's premium currenty, Ximerin. These items can normally only be bought from the Premium Content window, though occasionally some are available from quests at special events. There are a few different categories of premium items, eg: boosters, mounts or paints. Premium items can't be traded between players, or sold to NPCs. For more information, see Premium Content.