Creatures: Difference between revisions
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"Mob" can be thought of as standing for "Monster or Beast" (though this is actually a backronym; see [[Wikipedia:Mob (computer gaming)|Wikipedia]] for the origin of this term in computer gaming). | "Mob" can be thought of as standing for "Monster or Beast" (though this is actually a backronym; see [[Wikipedia:Mob (computer gaming)|Wikipedia]] for the origin of this term in computer gaming). | ||
Killing a mob will award gold, | Killing a mob will potentially award gold, loot (like body parts, unsuable clothes, etc), randomly generated weapons and armours and experience (if its level is similar to or higher than the player's). | ||
According to their nature mobs can be separated into the categories: | According to their nature mobs can be separated into the categories: | ||
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*[[Summons]] | *[[Summons]] | ||
Summons | Summons cannot be [[taming|tamed]] by [[hunters]]. | ||
== Bosses == | == Bosses == |
Revision as of 08:42, 18 February 2009
Mobs are the wild creatures of Regnum Online. They have specific spawning areas, according to their level, and will fight any player that engages them in combat, though some are aggressive and will attack any player that simply gets too close.
"Mob" can be thought of as standing for "Monster or Beast" (though this is actually a backronym; see Wikipedia for the origin of this term in computer gaming).
Killing a mob will potentially award gold, loot (like body parts, unsuable clothes, etc), randomly generated weapons and armours and experience (if its level is similar to or higher than the player's).
According to their nature mobs can be separated into the categories:
Summons cannot be tamed by hunters.
Bosses
There are some special types of mobs, that are a lot tougher than any other of their level. They are (in order of raising difficulty):
- Leader
- Champion
- Legendary
- Epic