Creatures: Difference between revisions

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"Mob" can be thought of as standing for "Monster or Beast" (though this is actually a backronym; see [[Wikipedia:Mob (computer gaming)|Wikipedia]] for the origin of this term in computer gaming).
"Mob" can be thought of as standing for "Monster or Beast" (though this is actually a backronym; see [[Wikipedia:Mob (computer gaming)|Wikipedia]] for the origin of this term in computer gaming).


Killing a mob will award gold, scrap loot (like body parts, unsuable clothes, etc), randomly generated usable loot and experience (if its level is similar to the player's).
Killing a mob will potentially award gold, loot (like body parts, unsuable clothes, etc), randomly generated weapons and armours and experience (if its level is similar to or higher than the player's).


According to their nature mobs can be separated into the categories:
According to their nature mobs can be separated into the categories:
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*[[Summons]]
*[[Summons]]


Summons and ranged mobs cannot be [[taming|tamed]] by [[hunters]].
Summons cannot be [[taming|tamed]] by [[hunters]].


== Bosses ==
== Bosses ==

Revision as of 08:42, 18 February 2009

File:MobExample.JPG
Mobs from Syrtis (Orc), Ignis (Hyena) and Alsius (Albino Bear).

Mobs are the wild creatures of Regnum Online. They have specific spawning areas, according to their level, and will fight any player that engages them in combat, though some are aggressive and will attack any player that simply gets too close.

"Mob" can be thought of as standing for "Monster or Beast" (though this is actually a backronym; see Wikipedia for the origin of this term in computer gaming).

Killing a mob will potentially award gold, loot (like body parts, unsuable clothes, etc), randomly generated weapons and armours and experience (if its level is similar to or higher than the player's).

According to their nature mobs can be separated into the categories:

Summons cannot be tamed by hunters.

Bosses

There are some special types of mobs, that are a lot tougher than any other of their level. They are (in order of raising difficulty):

  • Leader
  • Champion
  • Legendary
  • Epic