Creatures: Difference between revisions

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ROWiki>Torg Snowflake
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ROWiki>Onteron
Re-worded a bit: 'Monster or beast' is actually a backronym
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''Literally "Monster or Beast"''
'''Mobs''' are the wild creatures of Regnum Online. They have specific spawning areas, according to their level, and will fight any player that engages them in combat, though some are aggressive and will attack any player that simply gets too close.


Mobs are the wild creatures of Regnum Online. They have specific spawning areas according to their level and will fight any player that engages them in combat, tough some are aggressive and will take the initiative.
"Mob" can be thought of as standing for "Monster or Beast" (though this is actually a backronym; see [[Wikipedia:Mob (computer gaming)|Wikipedia]] for the origin of this term in computer gaming).


Killing a mob will award gold, scrap loot (like bodyparts, unsuable clothes, etc), randomly generated usable loot and experience (if it's level it's similar to the player's).
Killing a mob will award gold, scrap loot (like bodyparts, unsuable clothes, etc), randomly generated usable loot and experience (if it's level it's similar to the player's).


 
According to their nature mobs can be separated into the categories:
According to their nature mobs can be separated in:
*Minor Creatures
*Minor Creatures
*Beasts
*Beasts
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*Summons
*Summons


Summons and ranged mobs cannot be tammed by hunters.
Summons and ranged mobs cannot be [[tamed]] by [[hunters]].
 
There are some special types of mobs, that are a lot tougher than any other of their lvl. In rasing difficulty they are:


There are some special types of mobs, that are a lot tougher than any other of their level. They are (in order of raising difficulty):
*Leader
*Leader
*Champion
*Champion
*Legendary
*Legendary
*Epic
*Epic

Revision as of 21:45, 10 October 2008

Mobs are the wild creatures of Regnum Online. They have specific spawning areas, according to their level, and will fight any player that engages them in combat, though some are aggressive and will attack any player that simply gets too close.

"Mob" can be thought of as standing for "Monster or Beast" (though this is actually a backronym; see Wikipedia for the origin of this term in computer gaming).

Killing a mob will award gold, scrap loot (like bodyparts, unsuable clothes, etc), randomly generated usable loot and experience (if it's level it's similar to the player's).

According to their nature mobs can be separated into the categories:

  • Minor Creatures
  • Beasts
  • Monsters
  • Summons

Summons and ranged mobs cannot be tamed by hunters.

There are some special types of mobs, that are a lot tougher than any other of their level. They are (in order of raising difficulty):

  • Leader
  • Champion
  • Legendary
  • Epic