Powers: Difference between revisions

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==Disciplines==
==Disciplines==
Each basic [[class]] in the game has 4 ''disciplines'' of powers, and each discipline contains 10 skills, increasing in power. <!-- It's not really increasing in "power"; needs a better phrase --> A character starts off with just one power in each discipline, and as a character levels up, he can add more powers to his repertoire. When the character chooses a [[subclass]], he gains an additional 2 disciplines of powers (or 3 for [[mage]]s).
Each basic [[class]] in the game has 4 ''disciplines'' of powers, and each discipline contains 10 powers. A character starts off with just the first power in each discipline, but as a he levels up, he gains access to higher-level powers and can add more from each discipline to his repertoire. When the character chooses a [[subclass]], he gains an additional 2 disciplines of powers (or 3 for [[mage]]s).


==Power Types==
==Power Types==
There are 5 types of powers: [[Instant]], [[Constant]], [[Activable]], [[Aura]] and [[Passive]].
There are 5 types of powers: [[Instant]], [[Constant]], [[Activable]], [[Aura]] and [[Passive]].

Revision as of 16:20, 10 December 2008

Powers, also called Skills, or Spells, are the special actions a player can do to help in combat. A player casts a power, which requires a certain amount of mana, and takes a set amount of time (casting time, 0-6 seconds). After being cast, each power has a certain cooldown time (5-360 seconds), during which the same power cannot be cast again.

Disciplines

Each basic class in the game has 4 disciplines of powers, and each discipline contains 10 powers. A character starts off with just the first power in each discipline, but as a he levels up, he gains access to higher-level powers and can add more from each discipline to his repertoire. When the character chooses a subclass, he gains an additional 2 disciplines of powers (or 3 for mages).

Power Types

There are 5 types of powers: Instant, Constant, Activable, Aura and Passive.