Powers: Difference between revisions
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==Disciplines== | ==Disciplines== | ||
Each basic [[class]] in the game has 4 ''disciplines'' of powers, and each discipline contains 10 | Each basic [[class]] in the game has 4 ''disciplines'' of powers, and each discipline contains 10 powers. A character starts off with just the first power in each discipline, but as a he levels up, he gains access to higher-level powers and can add more from each discipline to his repertoire. When the character chooses a [[subclass]], he gains an additional 2 disciplines of powers (or 3 for [[mage]]s). | ||
==Power Types== | ==Power Types== | ||
There are 5 types of powers: [[Instant]], [[Constant]], [[Activable]], [[Aura]] and [[Passive]]. | There are 5 types of powers: [[Instant]], [[Constant]], [[Activable]], [[Aura]] and [[Passive]]. |
Revision as of 16:20, 10 December 2008
Powers, also called Skills, or Spells, are the special actions a player can do to help in combat. A player casts a power, which requires a certain amount of mana, and takes a set amount of time (casting time, 0-6 seconds). After being cast, each power has a certain cooldown time (5-360 seconds), during which the same power cannot be cast again.
Disciplines
Each basic class in the game has 4 disciplines of powers, and each discipline contains 10 powers. A character starts off with just the first power in each discipline, but as a he levels up, he gains access to higher-level powers and can add more from each discipline to his repertoire. When the character chooses a subclass, he gains an additional 2 disciplines of powers (or 3 for mages).
Power Types
There are 5 types of powers: Instant, Constant, Activable, Aura and Passive.