Powers: Difference between revisions

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'''Powers''', also called ''Skills'', or ''Spells'', are the special actions a player can do to help in combat. A player ''casts'' a power, which requires a certain amount of [[mana]], and takes a set amount of time (''casting time'', 0-6 seconds). After being cast, each power has a certain ''cooldown time'' (5-240 seconds), during which the same power cannot be cast again.
'''Powers''', also called ''Skills'', or ''Spells'', are the special actions a player can do to help in combat. A player ''casts'' a power, which requires a certain amount of [[mana]], and takes a set amount of time (''casting time'', 0-6 seconds). After being cast, each power has a certain ''cooldown time'' (5-360 seconds), during which the same power cannot be cast again.


==Disciplines==
==Disciplines==

Revision as of 16:05, 10 December 2008

Powers, also called Skills, or Spells, are the special actions a player can do to help in combat. A player casts a power, which requires a certain amount of mana, and takes a set amount of time (casting time, 0-6 seconds). After being cast, each power has a certain cooldown time (5-360 seconds), during which the same power cannot be cast again.

Disciplines

Each basic class in the game has 4 disciplines of powers, and each discipline contains 10 skills, increasing in power. A character starts off with just one power in each discipline, and as a character levels up, he can add more powers to his repertoire. When the character chooses a subclass, he gains an additional 2 disciplines of powers (or 3 for mages).

Power Types

There are 5 types of power: Instant, Constant, Activable, Aura and Passive.