Character Attributes: Difference between revisions

From Regnum Online Wiki
Jump to navigation Jump to search
No edit summary
ROWiki>Onteron
start of expansion
Line 1: Line 1:
[[Image:Examplestats.jpg|thumb|179px|right|Stats|Example stats.]]
[[Image:Examplestats.jpg|thumb|179px|right|Stats|Example stats.]]


The following is a list of stats and their effects.
The following is a list of stats and their effects. A player's stats can be checked by viewing the character window (shortcut "C.") Green indicates stats that are boosted by [[passive]]s, armour, spells and weapons. Red stats indicate a malus, caused by spells or [[Necrostacy]].


==Base attributes==
*Constitution: Increases the player's health, knockdown resistance and health regeneration rate.
*Constitution: Increases the player's health, knockdown resistance and health regeneration rate.
*Concentration: Increases the player's normal and spell hit chance, and critical hit chance.
*Concentration: Increases the player's normal and spell hit chance, and critical hit chance.
Line 9: Line 10:
*Dexterity: Increases evasion rate, accuracy and bow damage.
*Dexterity: Increases evasion rate, accuracy and bow damage.


A player's stats can be checked by viewing the character window (shortcut "C.") Green indicates stats that are boosted by [[passive]]s, armour, spells and weapons. Red stats indicate a malus, caused by spells or [[Necrostacy]].
==Derived attributes==
The attributes are derived from the base attributes.
 
====Attack damage====
 
====Hit chance====
 
====Carry weight====
[[Category:Gameplay]]
[[Category:Gameplay]]

Revision as of 19:23, 2 April 2009

Example stats.

The following is a list of stats and their effects. A player's stats can be checked by viewing the character window (shortcut "C.") Green indicates stats that are boosted by passives, armour, spells and weapons. Red stats indicate a malus, caused by spells or Necrostacy.

Base attributes

  • Constitution: Increases the player's health, knockdown resistance and health regeneration rate.
  • Concentration: Increases the player's normal and spell hit chance, and critical hit chance.
  • Strength: Increases damage with melee weapons and the total weight a player can carry. One point of strength is equivalent to three kgs of carry weight.
  • Intelligence: Increases max mana, mana regeneration rate, spell resistance and staff damage.
  • Dexterity: Increases evasion rate, accuracy and bow damage.

Derived attributes

The attributes are derived from the base attributes.

Attack damage

Hit chance

Carry weight