Spielwiese: Difference between revisions

From Regnum Online Wiki
Jump to navigation Jump to search
Created page with "{{skill | {{{1|}}} | name = Focus | class = Marksman | discipline = Aiming mastery | position = 2 | type = Activable | description = The m..."
 
No edit summary
Line 10: Line 10:
     | buff =        Spell focus: 20%, 40%, 60%, 80%, 100%
     | buff =        Spell focus: 20%, 40%, 60%, 80%, 100%
}}
}}
<onlyinclude>{{skill | {{{1|}}} | name = Spielwiese
    | class      = <!-- Warrior|Barbarian|Knight|Archer|Marksman|Hunter|Mage|Warlock|Conjurer -->
    | discipline  = <!-- The name of the skill discipline -->
    | position    = <!-- The position of the skill in its discipline (1-10) (number only) -->
    | type        = <!-- Direct|Constant|Activable|Aura|Passive -->
    | summary    = <!-- Very short summary of what the power does (optional) -->
    | description = <!-- The in-game description -->
    | affects    =
    | casting    = <!-- Casting time (number only) -->
    | range      = <!-- Range (number only) -->
    | cooldown    = <!-- Cooldown (number only) -->
    | gcd        = <!-- Global Cooldown -->
    | area        = <!-- Area affected (number only) -->
    | cost        = <!-- The mana cost of the spell -->
    | duration    = <!-- Duration of skill (only for Constant/Activable) (number only) -->
    | damage      = <!-- Damage to enemy health/mana -->
    | debuff      = <!-- Any negative status changes or effects to enemies --> 
    | selfdebuff  = <!-- Any negative status changes or effects to self --> 
    | restore    = <!-- Increases to self/ally health/mana -->
    | buff        = <!-- Any positive status changes/effects to self/allies -->
    | other      = <!-- Any other per-level values -->
    | quote      =
    | icon        = <!-- Optional parameter to override the default icon -->
<noinclude>
    | notes      = <!-- General notes on the skill -->
</noinclude>
}}</onlyinclude>

Revision as of 14:19, 6 November 2020

Focus Spielwiese is a [[]] power.

Type: [[Powers|]]
Affects: Casting time: sCooldown time: sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5