Thirst for Blood: Difference between revisions

From Regnum Online Wiki
Jump to navigation Jump to search
ROWiki>Erica conjurer
m Correcting description - critical hits is not part of it, added to notes
ROWiki>-Mongoose-
Critical hits now count
Line 20: Line 20:


Note that only the damage bonus increases with each hit, not the attack speed.
Note that only the damage bonus increases with each hit, not the attack speed.
In addition to Evaded and Blocked attacks, Critical Hits are also not counted towards the 5 hit limit. It is unknown whether this is intended or a bug. [http://www.regnumonline.com.ar/forum/showthread.php?t=72599]


===Documented changes===
===Documented changes===
*Version 1.8.0 (2011/10/27): Bug fixed that prevented critical hits from being counted.
*Version 0.9.24 (2007/12/5): Changed mechanics from direct damage to buff giving cumulative damage on each normal hit. Moved to position 1 of the discipline.
*Version 0.9.24 (2007/12/5): Changed mechanics from direct damage to buff giving cumulative damage on each normal hit. Moved to position 1 of the discipline.


</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>

Revision as of 14:49, 10 December 2011

"Mmm... yummy"


Thirst for Blood is a Barbarian power: the 1st of the Two Handed Mastery discipline.

The barbarian channels all her fury. Normal attacks receive a damage bonus that increments on every successful impact. Power wears off by duration and also when inflicting 5 successful blows. Evaded and blocked attacks are not counted toward power expiration.
Type: Constant
Discipline level: 1
Character level: 1
Affects: SelfCasting time: 0.5sCooldown time: 60sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 80 120 160 200 240
Spell duration 45s
 
Damage to enemies
Cumulative Damage Each Impact +10 +20 +30 +40 +50
 
Buffs
Attack Speed +5% +7% +9% +12% +15%

Notes

Combined with Fulminating Thirst for Blood can be a devastating power. Even by itself, the Attack Speed boost and extra damage are nice for any Barbarian.

Note that only the damage bonus increases with each hit, not the attack speed.

Documented changes

  • Version 1.8.0 (2011/10/27): Bug fixed that prevented critical hits from being counted.
  • Version 0.9.24 (2007/12/5): Changed mechanics from direct damage to buff giving cumulative damage on each normal hit. Moved to position 1 of the discipline.