Feline Dexterity: Difference between revisions
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ROWiki>Erica conjurer m notes |
ROWiki>-Mongoose- 1.10.9 update |
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| casting = 1.5 | | casting = 1.5 | ||
| range = 20 | | range = 20 | ||
| cooldown = | | cooldown = 5 | ||
| gcd = Very Short | | gcd = Very Short | ||
| cost = 65,80,95,110,125 | | cost = 65,80,95,110,125 | ||
Line 20: | Line 20: | ||
| notes = Feline Dexterity will affect [[Archers]] the most, granting them an additional 1.5 damage per [[Dexterity]] ([[Attack damage]]). The additional dexterity will also slightly increase the [[Evasion]] for all classes. | | notes = Feline Dexterity will affect [[Archers]] the most, granting them an additional 1.5 damage per [[Dexterity]] ([[Attack damage]]). The additional dexterity will also slightly increase the [[Evasion]] for all classes. | ||
Documented Changes: | |||
*Version 1.10.9 (2014/8/28): Decreased cooldown to 5 s. | |||
</noinclude>}}</onlyinclude> | </noinclude>}}</onlyinclude> |
Revision as of 14:09, 18 November 2014
"I grant you the unmesurable power of the kitty!"
Feline Dexterity is a Mage power: the 2nd of the Enchantments discipline.
![]() The mage increases the dexterity of his ally.
|
Type: Constant |
Discipline level: 3 | |
Character level: 5 | |
Affects: Single allyCasting time: 1.5s Range: 20mCooldown time: 5sGlobal Cooldown: Very Short |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 65 | 80 | 95 | 110 | 125 |
Spell duration | 180s | ||||
Buffs | |||||
Dexterity | +5 | +7 | +9 | +12 | +15 |
Notes
Feline Dexterity will affect Archers the most, granting them an additional 1.5 damage per Dexterity (Attack damage). The additional dexterity will also slightly increase the Evasion for all classes.
Documented Changes:
- Version 1.10.9 (2014/8/28): Decreased cooldown to 5 s.