Friendly Shielding: Difference between revisions
Jump to navigation
Jump to search
ROWiki>Erica conjurer notes, gcd, links |
ROWiki>Necrovarus No edit summary |
||
| Line 19: | Line 19: | ||
| notes = <!-- type general notes on power under here --> | | notes = <!-- type general notes on power under here --> | ||
Although the effect this spell itself gives is very beneficial to the target ally, it is usually not worth the mana or investment of power points. The short cooldown does mean that is possible to keep 2 allies buffed at all times. | Although the effect this spell itself gives is very beneficial to the target ally, it is usually not worth the mana or investment of power points. The short cooldown does mean that is possible to keep 2 allies buffed at all times. | ||
===Documented changes=== | |||
*Version 1.6.3 (2010/9/21): Reduced cooldown significantly. | |||
</noinclude>}}</onlyinclude> | </noinclude>}}</onlyinclude> | ||
Revision as of 12:22, 4 February 2011
"This extra coating of mana will protect your weak points"
Friendly Shielding is a Conjurer power: the 3rd of the Sorcery discipline.
A force field is created surrounding an ally, it provides extra armor.
|
Type: Constant |
| Discipline level: 5 | |
| Character level: 9 | |
| Affects: Single allyCasting time: 1.5s Range: 25mCooldown time: 25sGlobal Cooldown: Very Short | |
| Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|---|
| Mana cost | 50 | 65 | 80 | 95 | 110 |
| Spell duration | 60s | ||||
| Buffs | |||||
| Protection | 10% | 15% | 20% | 25% | 30% |
Notes
Although the effect this spell itself gives is very beneficial to the target ally, it is usually not worth the mana or investment of power points. The short cooldown does mean that is possible to keep 2 allies buffed at all times.
Documented changes
- Version 1.6.3 (2010/9/21): Reduced cooldown significantly.
