Template:Skill: Difference between revisions

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     | type        = <!-- Instant|Constant|Activable|Aura|Passive -->
     | type        = <!-- Instant|Constant|Activable|Aura|Passive -->
     | description = <!-- Skill decription -->
     | description = <!-- Skill decription -->
    | affects    =
     | casting    = <!-- Casting time (number only) -->
     | casting    = <!-- Casting time (number only) -->
     | range      = <!-- Range (number only) -->
     | range      = <!-- Range (number only) -->
Line 24: Line 25:
     | buff        = <!-- Any positive status changes/effects to self/allies -->
     | buff        = <!-- Any positive status changes/effects to self/allies -->
     | other      = <!-- Any other per-level values -->
     | other      = <!-- Any other per-level values -->
    | quote      =


<noinclude>
<noinclude>
     | notes      = <!-- General notes on the skill -->
     | notes      = <!-- General notes on the skill -->



Revision as of 13:37, 31 December 2008

Template for the skill articles.


To add a skill article, just type the name of the skill in the box (use Title Case) and press create:

<createbox>
   preload=Project:Preload Templates/Skill/Content
 editintro=Project:Preload Templates/Skill/Intro
 buttonlabel=Create
 width=50
 break=no

</createbox>

Alternatively copy this text into a new article. Any unused fields can be left as they are or (preferably) removed.

<onlyinclude>{{skill | {{{1|}}} | name = {{subst:PAGENAME}}
    | class       = <!-- Warrior|Barbarian|Knight|Archer|Marksman|Hunter|Mage|Warlock|Conjurer -->
    | discipline  = <!-- The name of the skill discipline -->
    | position    = <!-- The position of the skill in its discipline (1-10) (number only) -->
    | type        = <!-- Instant|Constant|Activable|Aura|Passive -->
    | description = <!-- Skill decription -->
    | affects     =
    | casting     = <!-- Casting time (number only) -->
    | range       = <!-- Range (number only) -->
    | cooldown    = <!-- Cooldown (number only) -->
    | area        = <!-- Area affected (number only) -->
    | cost        = <!-- The mana cost of the spell -->
    | duration    = <!-- Duration of skill (only for Constant/Activable) (number only) -->
    | damage      = <!-- Damage to enemy health/mana -->
    | debuff      = <!-- Any negative status changes or effects to enemies -->  
    | selfdebuff  = <!-- Any negative status changes or effects to self -->  
    | restore     = <!-- Increases to self/ally health/mana -->
    | buff        = <!-- Any positive status changes/effects to self/allies -->
    | other       = <!-- Any other per-level values -->
    | quote       = 

<noinclude>
    | notes       = <!-- General notes on the skill -->

</noinclude>
}}</onlyinclude>

For parameters duration, cost, damage, debuffs, increases and buffs, the syntax is

name: L1value, L2value, L3value, L4value, L5value

with multiple entries separated by semicolons. Whitespace is ignored. See examples.

Examples

{{skill | {{{1|}}} | name = Focus
    | class =       Marksman
    | discipline =  Aiming mastery
    | position =    2
    | type =        Activable
    | description = The marksman greatly improves spell impact chances on offensive powers.
    | cooldown =    20
    | cost =        40, 55, 70, 85, 100
    | selfdebuff =  Movement speed: -25%
    | buff =        Spell focus: 20%, 40%, 60%, 80%, 100%
}}
{{skill | {{{1|}}} | name = Sultar's Terror
    | class =       Warlock
    | discipline  = Arcania
    | position =    10
    | type =        Constant
    | description = An illusory giant skull provokes fear over its enemies, 
                    petrifying and inflicting slashing and piercing damage to them.
    | casting =     3
    | range =       30
    | cooldown =    180
    | area =        10
    | cost =        400,425,450,475,500
    | duration =    3,4,5,6,7
    | damage =      Slashing: 70-100, 115-160, 160-225, 205-285, 250-350;
                    Piercing: 70-100, 115-160, 160-225, 205-285, 250-350;
                    Blunt: 70-100, 115-160, 160-225, 205-285, 250-350
    | debuff =      Knock down  
}}