Template:Skill: Difference between revisions

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ROWiki>Onteron
added new skill box; renamed tree-> discipline; reworded 1st sentence of articles
ROWiki>Onteron
only show icon if exist, add to category if not
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<tr> <!-- The explode statement is to take care of "Training (Hunter Skill)" -->
<td style="width:36px">[[Image:{{{name}}} Skill Icon.jpg]]</td>
<td style="width:36px">{{#ifexist: {{#explode:{{{name}}}|(|0}} Skill Icon.jpg
  | [[Image:{{#explode:{{{name}}}|(|0}} Skill Icon.jpg]]
  | [[Category: Skill Articles Without Icons]]
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<td style="width:15em">''{{{description}}}''</td>
<td style="width:15em">''{{{description}}}''</td>
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Revision as of 22:21, 31 October 2008

Template for the skill articles.


To add a skill article, just type the name of the skill in the box (use Title Case) and press create:

<createbox>
   preload=Project:Preload Templates/Skill/Content
 editintro=Project:Preload Templates/Skill/Intro
 buttonlabel=Create
 width=50
 break=no

</createbox>

Alternatively copy this text into a new article. Any unused fields can be left as they are.

<onlyinclude>{{skill | {{{1|}}} | name = {{subst:PAGENAME}}
    | class       = <!-- Warrior|Barbarian|Knight|Archer|Marksman|Hunter|Mage|Warlock|Conjurer -->
    | discipline  = <!-- The name of the skill discipline -->
    | position    = <!-- The position of the skill in its discipline (1-10) (number only) -->
    | type        = <!-- Instant|Constant|Activable|Aura|Passive -->
    | description = <!-- Skill decription -->
    | casting     = <!-- Casting time (number only) -->
    | range       = <!-- Range (number only) -->
    | cooldown    = <!-- Cooldown (number only) -->
    | area        = <!-- Area affected (number only) -->
    | cost        = <!-- The mana cost of the spell -->
    | duration    = <!-- Duration of skill (only for Constant/Activable) (number only) -->
    | damage      = <!-- Damage to enemy health/mana -->
    | debuff      = <!-- Any negative status changes or effects to enemies -->  
    | selfdebuff  = <!-- Any negative status changes or effects to self -->  
    | restore     = <!-- Increases to self/ally health/mana -->
    | buff        = <!-- Any positive status changes/effects to self/allies -->
    | other       = <!-- Any other per-level values -->
}}</onlyinclude>

For parameters duration, cost, damage, debuffs, increases and buffs, the syntax is

name: L1value, L2value, L3value, L4value, L5value

with multiple entries separated by semicolons. Whitespace is ignored. See examples.

When using the template, parameters not used can either be deleted or left blank.

Examples

Focus

{{skill | {{{1|}}} | name = Focus
    | class =       Marksman
    | discipline =        Aiming mastery
    | position =    2
    | type =        Activable
    | description = The marksman greatly improves spell impact chances on offensive powers.
    | cooldown =    20
    | cost =        40, 55, 70, 85, 100
    | selfdebuff =  Movement speed: -25%
    | buff =        Spell focus: 20%, 40%, 60%, 80%, 100%
}}

Gives:

Focus is the Marksman's 2nd skill of the Aiming mastery discipline.

Requires: Character level 5 / discipline level 3
  • Cooldown time: 20s
The marksman greatly improves spell impact chances on offensive powers.

 
Level 1 Level 2Level 3 Level 4Level 5

 



 Debuffs on self


 Buffs



Sultar's Terror

{{skill | {{{1|}}} | name = Sultar's Terror
    | class =       Warlock
    | discipline  =        Arcania
    | position =    10
    | type =        Constant
    | description = An illusory giant skull provokes fear over its enemies, petrifying and inflicting slashing and piercing damage to them.
    | casting =     3
    | range =       30
    | cooldown =    180
    | area =        10
    | cost =        400,425,450,475,500
    | duration =    3,4,5,6,7
    | damage =      Slashing: 70-100, 115-160, 160-225, 205-285, 250-350;
                    Piercing: 70-100, 115-160, 160-225, 205-285, 250-350;
                    Blunt: 70-100, 115-160, 160-225, 205-285, 250-350
    | debuff =      Knock down  
}}

Gives:

Sultar's Terror is the Warlock's 10th and final skill of the Arcania discipline.

Requires: Character level 37 / discipline level 19
  • Type: Constant
  • Casting time: 3s
  • Range: 30m
  • Cooldown time: 180s
  • Area: 10m
An illusory giant skull provokes fear over its enemies, petrifying and inflicting slashing and piercing damage to them.

 
Level 1 Level 2Level 3 Level 4Level 5

 



 Damage to enemies


 Debuffs on enemies



Ambitious sacrifice

{{skill | {{{1|}}} | name = Ambitious sacrifice
    | class =       Mage
    | discipline  =        Mana control
    | position =    6
    | type =        Instant
    | description = The wizard sacrifices his health to recover magical power.
    | casting =     1
    | cooldown =    25
    | cost =        0
    | selfdamage =  -150, -225, -300, -375, -450
    | restore =     Mana: +300, +450, +600, +750, +900
}}

Gives:

Ambitious sacrifice is the Mage's 6th skill of the Mana control discipline.

Requires: Character level 21 / discipline level 11
  • Cooldown time: 25s
The wizard sacrifices his health to recover magical power.

 
Level 1 Level 2Level 3 Level 4Level 5

 



 Damage on self


 Restore