Projectile Rain: Difference between revisions

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ROWiki>G.Slack
New page: ''Multiple parabolic shots to an area, damaging those inside it.'' '''Casting:''' 3 '''Range:''' 0 '''Cooldown:''' 180 '''Area:''' 10 '''Weapon damage:''' 100% '''Cost (m...
 
ROWiki>G.Slack
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''Multiple parabolic shots to an area, damaging those inside it.''
<onlyinclude>{{skill | {{{1|}}} | name = Projectile rain
 
    | class      = Archer
'''Casting:''' 3
    | discipline  = Long Bow
 
    | position    = 10
'''Range:''' 0
    | type        = <!-- Instant|Constant|Activable|Aura|Passive -->
 
    | description = Multiple parabolic shots to an area, damaging those inside it.
'''Cooldown:''' 180
    | casting    = <!-- Casting time (number only) -->
 
    | range      = <!-- Range (number only) -->
'''Area:''' 10
    | cooldown    = 180
 
    | area        = 10
'''Weapon damage:''' 100%
    | cost        = 320,340,360,380,400
 
    | duration    = <!-- Duration of skill (only for Constant/Activable) (number only) -->
'''Cost (mana):'''
    | damage      = Weapon Damage: 100%;
*Level 1: 320
Piercing Damage: 100,225,350,475,600
*Level 2: 340
    | debuff      = <!-- Any negative status changes or effects to enemies --> 
*Level 3: 360
    | selfdebuff  = <!-- Any negative status changes or effects to self --> 
*Level 4: 380
    | restore    = <!-- Increases to self/ally health/mana -->
*Level 5: 400
    | buff        = <!-- Any positive status changes/effects to self/allies -->
 
    | other      = <!-- Any other per-level values -->
'''Piercing Damage'''
}}</onlyinclude>
*Level 1: 100
*Level 2: 225
*Level 3: 350
*Level 4: 475
*Level 5: 600

Revision as of 02:01, 2 November 2008