Recharged Arrows: Difference between revisions

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     | notes = A nice way to increase a [[Marksman|Marksman's]] damage from normal hits. This skill does not affect powers.
     | notes = A nice way to increase a [[Marksman|Marksman's]] damage from normal hits. This skill does not affect powers.
      
      
===Documented changes===
*Version 0.9.13 (2007/6/14): Added, replacing Wasp Sting.
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Revision as of 05:18, 5 February 2011

"You noticed? These have a special something"


Recharged Arrows is a Marksman power: the 1st of the Arrow Mastery discipline.

The marksman channels her vital energy into arrows to improve damage. Only the basic attack is affected by this power.
Type: Activable
Discipline level: 1
Character level: 1
Affects: SelfCasting time: 0s (Instant)Cooldown time: 15sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 40 55 70 85 100
Extra mana cost per arrow 12 14 16 18 20
 
Buffs
Weapon Damage Bonus +20% +25% +30% +35% +40%

Notes

A nice way to increase a Marksman's damage from normal hits. This skill does not affect powers.

Documented changes

  • Version 0.9.13 (2007/6/14): Added, replacing Wasp Sting.