Recharged Arrows: Difference between revisions
Jump to navigation
Jump to search
ROWiki>Onteron No edit summary |
ROWiki>G.Slack No edit summary |
||
| Line 4: | Line 4: | ||
| position = 1 | | position = 1 | ||
| type = Activable | | type = Activable | ||
| description = The marksman channels his vital energy into the arrow to increase its damage. The spell does not end until deactivated. Each | | description = The marksman channels his vital energy into the arrow to increase its damage. The spell does not end until deactivated. Each arrow costs 25 mana above per level cost. | ||
| casting = <!-- Casting time (number only) --> | | casting = <!-- Casting time (number only) --> | ||
| range = <!-- Range (number only) --> | | range = <!-- Range (number only) --> | ||
Revision as of 03:59, 12 November 2008
Recharged Arrows is a Marksman power: the 1st of the Arrow Mastery discipline.
The marksman channels his vital energy into the arrow to increase its damage. The spell does not end until deactivated. Each arrow costs 25 mana above per level cost.
|
Type: Activable |
| Discipline level: 1 | |
| Character level: 1 | |
| Affects: Casting time: sCooldown time: 15sGlobal Cooldown: | |
| Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|---|
| Mana cost | 40 | 50 | 60 | 70 | 80 |
| Buffs | |||||
| Damage Bonus | +20% | +25% | +30% | +35% | +40% |
