Fulminating: Difference between revisions
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Note that because the [[Global Cooldown]] is 3 seconds, it is unlikely that the [[Barbarian]] will be able to cast a power on the first hit. | Note that because the [[Global Cooldown]] is 3 seconds, it is unlikely that the [[Barbarian]] will be able to cast a power on the first hit. | ||
===Documented changes=== | |||
*Version 1.6.3 (2010/9/21): Added. | |||
</noinclude>}}</onlyinclude> | </noinclude>}}</onlyinclude> |
Revision as of 07:18, 4 February 2011
Fulminating is a Barbarian power: the 8th of the Two Handed Mastery discipline.
![]() The barbarian raises his damage significantly for a very short period of time.
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Type: Constant |
Discipline level: 15 | |
Character level: 29 | |
Affects: SelfCasting time: 0.5sCooldown time: 20sGlobal Cooldown: Very Long |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 160 | 180 | 200 | 220 | 240 |
Spell duration | 5s | ||||
Buffs | |||||
Damage Bonus | +10% | +20% | +30% | +40% | +50% |
Notes
While the very long global cooldown and short duration on the spell make it difficult to use, the large damage increase makes it a potent weapon in the hands of skilled Barbarians. Combined with Thirst for Blood, barbarians can achieve several very high damage hits.
In general, with Thirst for Blood at level 5, a Barbarian can hit twice with a Very Slow weapon and 3 times with a Medium Weapon.
Note that because the Global Cooldown is 3 seconds, it is unlikely that the Barbarian will be able to cast a power on the first hit.
Documented changes
- Version 1.6.3 (2010/9/21): Added.