Mana Pylon: Difference between revisions
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| buff = Magic barrier (per second):+10,+15,+20,+25,+30 | | buff = Magic barrier (per second):+10,+15,+20,+25,+30 | ||
| notes = Mana pylon always confuses begginer players beacause it's a bit hard to understand. Basically what it gives is a barrier similar the the one mages use. It absorbs damage to a certain amount before breaking apart and letting damage trough. What’s different in this spell is that instead of a single 1000 damage barrier, you have up to 60 individual 30 damage barriers. These stack up while you remain in the area of effect. Moving out makes all stacked barriers dissapear and entering it again starts the stacking from scratch one more time. | | notes = Mana pylon always confuses begginer players beacause it's a bit hard to understand. Basically what it gives is a barrier similar the the one mages use. It absorbs damage to a certain amount before breaking apart and letting damage trough. What’s different in this spell is that instead of a single 1000 damage barrier, you have up to 60 individual 30 damage barriers. These stack up while you remain in the area of effect. Moving out makes all stacked barriers dissapear and entering it again starts the stacking from scratch one more time. | ||
Several of this spells can be activated at the same time. Increasing both, speed and amount of stacking per second. To avoid the abuse of this there is a maximum barrier limit at 2500. | |||
This spell it’s useful for the backlines, but requires the mage to remain as still as possible to avoid removing the barrier from his allies. Since not only mages, but the whole backline, tend to move a lot this power is not generally used. | This spell it’s useful for the backlines, but requires the mage to remain as still as possible to avoid removing the barrier from his allies. Since not only mages, but the whole backline, tend to move a lot this power is not generally used. |
Revision as of 12:58, 12 March 2009
Mana Pylon is a Mage power: the 10th and final of the Mana Control discipline.
![]() Allies around the mage gain protection from a magical barrier. The total points of protection cannot exceed 2500.
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Type: Aura |
Discipline level: 19 | |
Character level: 37 | |
Affects: Self & nearby alliesCasting time: 2.5sArea: 10mCooldown time: 180sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 460 | 480 | 520 | 560 | 600 |
Spell duration | 60s | ||||
Buffs | |||||
Magic barrier (per second) | +10 | +15 | +20 | +25 | +30 |
Notes
Mana pylon always confuses begginer players beacause it's a bit hard to understand. Basically what it gives is a barrier similar the the one mages use. It absorbs damage to a certain amount before breaking apart and letting damage trough. What’s different in this spell is that instead of a single 1000 damage barrier, you have up to 60 individual 30 damage barriers. These stack up while you remain in the area of effect. Moving out makes all stacked barriers dissapear and entering it again starts the stacking from scratch one more time.
Several of this spells can be activated at the same time. Increasing both, speed and amount of stacking per second. To avoid the abuse of this there is a maximum barrier limit at 2500.
This spell it’s useful for the backlines, but requires the mage to remain as still as possible to avoid removing the barrier from his allies. Since not only mages, but the whole backline, tend to move a lot this power is not generally used.
It can be recognized as 3 pink magic lines that orbit around the mage.