Friendly Shielding: Difference between revisions

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ROWiki>Robot Onteron
m adding summary & affects fields and other fixes
ROWiki>Erica conjurer
1.6.3 Update - maybe would be nice if someone added more notes
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   | casting    = 1.5
   | casting    = 1.5
   | range      = 25
   | range      = 25
   | cooldown    = 90
   | cooldown    = 25
   | cost        = 50, 65, 80, 95, 110
   | cost        = 50, 65, 80, 95, 110
   | duration    = 60
   | duration    = 60
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   | notes = <!-- type general notes on power under here -->
   | notes = <!-- type general notes on power under here -->
Although the affect this spell itself gives is very beneficial to the target ally, it is usually not worth the mana or investment of power points.  The fact that the cooldown is greater than the duration means it is usually only good for small scale battles.  In war, however, it could be used on warrior classes for better charges at the enemy, or on mage classes for less worrying about dying in the middle of casting spells.
Although the affect this spell itself gives is very beneficial to the target ally, it is usually not worth the mana or investment of power points.   


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Revision as of 14:06, 26 September 2010

"This extra coating of mana will protect your weak points"


Friendly Shielding is a Conjurer power: the 3rd of the Sorcery discipline.

A force field is created surrounding an ally, it provides extra armor.
Type: Constant
Discipline level: 5
Character level: 9
Affects: Single allyCasting time: 1.5s Range: 25mCooldown time: 25sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 50 65 80 95 110
Spell duration 60s
 
Buffs
Protection 10% 15% 20% 25% 30%

Notes

Although the affect this spell itself gives is very beneficial to the target ally, it is usually not worth the mana or investment of power points.