Sultar's Terror: Difference between revisions

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After the 1.6.3 update, Sultar's Terror was changed to have variable duration knocks. Enemies who are affected by this skill will be [[Knock down| knocked]] for a random duration of time given by the level of the skill. Additionally, secondary targets no longer receive the full damage as they did before.
After the 1.6.3 update, Sultar's Terror was changed to have variable duration knocks. Enemies who are affected by this skill will be [[Knock down| knocked]] for a random duration of time given by the level of the skill. Additionally, secondary targets no longer receive the full damage as they did before.
===Documented changes===
*Version 1.6.3 (2010/9/21): Changed knockdown duration to variable duration. Secondary target damage reduced.


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Revision as of 11:59, 4 February 2011

"Let the name of the forbidden one roam the battlefield once more, so they won't forget what a warlock is capable of."


Sultar's Terror is a Warlock power: the 10th and final of the Arcania discipline.

An illusory giant skull provokes fear over its enemies, petrifying and inflicting slashing, blunt and piercing damage to them.
Type: Constant
Discipline level: 19
Character level: 37
Affects: Multiple opponentsCasting time: 3s Range: Weapon rangeArea: 10mCooldown time: 180sGlobal Cooldown: Long
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 400 425 450 475 500
Spell duration 1-4s 1-5s 2-6s 2-7s 3-8s
 
Damage to enemies
Blunt 70-100 115-160 160-225 205-285 250-350
Piercing 70-100 115-160 160-225 205-285 250-350
Slashing 70-100 115-160 160-225 205-285 250-350
 
Debuffs on enemies
Knock Down Chance 50% 60% 70% 80% 90%

Notes

Since the knock down effect can be resisted and the physical damage reduced with protection, this skill is most effective when used quickly before enemies activate defensive auras. For that end, Arcane Devotion giving half the casting time is a nice bonus. This move is feared for its crippling effect, if it strikes small groups can take out bigger ones easily. It's very useful for creating openings so warriors can rush over the enemy.

It can be recognized as the enemies fall on the ground and green skulls raise from the ground around them.

After the 1.6.3 update, Sultar's Terror was changed to have variable duration knocks. Enemies who are affected by this skill will be knocked for a random duration of time given by the level of the skill. Additionally, secondary targets no longer receive the full damage as they did before.

Documented changes

  • Version 1.6.3 (2010/9/21): Changed knockdown duration to variable duration. Secondary target damage reduced.