Son of the Wind: Difference between revisions

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     | casting    = 0
     | casting    = 0
     | cooldown    = 120
     | cooldown    = 120
     | cost        = 290,340,390,440,500
     | cost        = 290,335,385,440,500
     | duration    = 7,9,11,13,15
     | duration    = 7,9,11,13,15
     | debuff      =  
     | debuff      =  

Revision as of 10:59, 13 February 2009

"Let them try all they want. You can't catch the wind"


Son of the Wind is a Archer power: the 10th and final of the Evasion discipline.

The archer moves and evades easy as the wind, evading almost any attack and spell.
Type: Constant
Discipline level: 19
Character level: 37
Affects: SelfCasting time: 0s (Instant)Cooldown time: 120sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 290 335 385 440 500
Spell duration 7s 9s 11s 13s 15s
 
Buffs
Movement speed +5% +10% +15% +20% +25%
Spell resistance +1500

Notes

This spell's effectiveness was greatly reduced in update 1.0, but it is still extremely useful as almost all spells are resisted and it has a relatively high movement speed bonus.

This skill can be recognized as wind rings that go upwards from the caster's feet.